Subliminal

Blueprint Tracker

Changelog

Every update to the desktop tracker, newest first. The app auto-updates itself — this is just the history. Back to the tracker.

v0.1.34

AlphaJuly 26, 2026
  • The overlay is now a widget canvas � nine widgets you place, size and stack anywhere on screen: the Blueprint tracker, Mining Assistant, Notepad, Twitch Chat, SC Feed news, Party Split, a Battaglia grind tracker, any Web Page, and your Binding Chart. Drag one widget onto another's bar to GROUP them into a tabbed stack, and pop a tab back out whenever you like.

  • Every widget has the same hover bar now: move, reset, its own settings, and close � plus a text-size control (70�200%) so anything stays readable from 1080p to 4K.

  • Dragging is fixed. A widget used to freeze when you dragged it near another one and then jump to catch up � the neighbouring widget was swallowing the mouse. It tracks your cursor properly now, and every widget's bar comes out while you drag so you can see where a stack will land.

  • Reset puts a widget back in the MIDDLE of your screen, and the settings cog has a reset button for each widget � so a widget dragged off the edge of your monitor is always recoverable.

  • Hold-to-interact only applies while Star Citizen is in front. If you're on the desktop the overlay just works like a normal window, so your interact key no longer types into Discord or your browser.

  • A closed widget now really is closed � it stops polling, drops its connections and frees its memory instead of quietly running in the background. The Mining Assistant also stays properly silent when it's off screen or tabbed behind another widget.

  • Fixes: grouping the Battaglia tracker with the mission tracker no longer hides the tab bar; the Twitch Chat and Notepad bars retract again once you move away; and the Blueprint panel's settings menu opens beside its cog instead of off the top of the panel.

  • Lighter on your machine: the screen-reading loop no longer launches a Windows helper process every three seconds, and the overlay does less work while your cursor is nowhere near it.

v0.1.33

AlphaJuly 22, 2026
  • New Notepad widget — jot notes right on the overlay. Make as many titled notes as you like; they autosave, and you can drag the box bigger and bump the text size to suit any monitor. Turn it on from the settings cog's widget list or the tray. To type while you're in the game, click "Type" — it grabs the keyboard and frees up your interact key so you're not alt-tabbing.
  • New "Blueprint Received" pop — the moment you collect any blueprint it flashes the item and name, no matter which mission you're tracking. Handy when you've got several of the same mission on the go and the receipt used to land on one you weren't looking at.
  • The idle screen (when nothing's tracked) now shows your reputation and aUEC per hour — both what you earned in the last hour and your current grind pace. aUEC shows "—" for missions the game doesn't report a payout for (most of them right now).
  • "Guaranteed rewards" are now "Physical Rewards" — the actual items/ships a mission hands over (the game never tells the app when you get these). Tick one off once it's in your hangar and it tucks away under a "Received" list, so you can keep track of what you've collected.
  • New "Patch notes" button in the settings cog — pop this What's New card back up any time.
  • Fixed the What's New card opening half on one monitor and half on the other — it now centers on your main display.
  • Fixed Quantum Drive names (like the XL-1) not being recognized at the Fabrication Kiosk, so their images can be captured and contributed now.
  • Fixed dark, low-contrast items (black visors, dark-finish armor) getting clipped in captured item images.

v0.1.32

AlphaJuly 22, 2026

SC Overlay 0.1.32 — sharper kiosk reading

  • Much sharper item reading at the Fabrication Kiosk. A new, more accurate text reader handles the stylized kiosk fonts — item names, "Tier", ship-component names — that the old reader sometimes mangled (e.g. quantum drives and mining lasers).
  • Reads only the right screen, and only the part it needs. On multi-monitor setups the overlay now targets the monitor your game is actually on (instead of guessing), so it no longer reads the wrong display.
  • What's New tidy-up: each version now shows its release date and time (UTC); older versions are collapsed by default so the card stays short; the close button can never end up off-screen; and it no longer hides itself after one look unless you tick "Don't show this again."

Unsigned installer — SmartScreen may warn: More info → Run anyway.

v0.1.31

AlphaJuly 22, 2026

SC Overlay 0.1.31 — reliability + honest reporting

  • The fabricator reader can no longer get stuck. If a scan or an image upload ever hangs, the overlay now recovers on its own instead of sitting on "Reading the fabricator…" until you restart the app.
  • Captured images upload reliably. A failed upload retries by itself, and on startup the app re-checks and sends up any captures that never made it to the site — no more "it said it saved but never showed up."
  • Clearer scanning status. The overlay names the item it's reading, and tells you the truth about uploads: "shared" only once the picture is actually on the site, "upload failed — retrying" otherwise.
  • What's New shows the last several versions. Since we patch fast, a returning user was only seeing the newest version — now you can catch up on everything you missed at once.

Unsigned installer — SmartScreen may warn: More info → Run anyway.

v0.1.30

AlphaJuly 21, 2026

SC Overlay 0.1.30

  • New Consolidated Outland skin — hop in a Nomad and the overlay picks up its frosty ice-cyan HUD. Grey's now shows its logo in the folder-tab too.
  • Ship components scan now — quantum drives, shields and the like weren't scanning at the Fabrication Kiosk on 4K / high-scale displays. The reader now tolerates OCR glitches in the kiosk text, and when it genuinely can't read an item it tells you instead of silently sitting on "Watching Star Citizen…".
  • Latest-patch data — fuller crafting recipes, mining and commodity data, and a much larger set of mission payouts.
  • Payout is back on the mission-complete card — read from the game data now that the game stopped logging the award.
  • Streamers: live ship-color broadcast — the overlay reports the manufacturer of the ship you're flying so your other stream overlays can re-color to match, plus a new "switch back to Mobiglas when I leave my ship" option.
  • Manufacturer skins stay pinned for active Twitch subscribers — connect the tracker to subliminal.gg and link your Twitch, and your chosen skin sticks instead of reverting after the preview.
  • Multi-monitor arrange — drag a widget onto a second display; it crosses seamlessly and stays there, and the Arrange controls always stay on your primary monitor.
  • Fixed the binding-chart PNG picker in Settings rendering as a tiny box with no room for the filename.

Unsigned installer — SmartScreen may warn: More info -> Run anyway.

v0.1.29

AlphaJuly 21, 2026

Manufacturer skins 🎨

The overlay now automatically matches the ship you're flying — Drake, Aegis, Crusader, RSI, MISC, Origin, Banu, Gatac, Mirai, Kruger, Argo, Esperia, Anvil, Grey's. Free on Auto; subscribers can pin one manufacturer to use it regardless of ship.

Each skin carries its manufacturer logo in a folder-tab, brand-specific corner details (cogs, tape, bolts, rusty bolt + wires), Esperia's triangle-mesh scanlines, and a reputation bar tinted to match the theme.

Blueprint capture fixes

  • Items that render as a dark schematic (like quantum drives) are now captured instead of skipped.
  • Same-name size variants (e.g. the mining lasers) resolve to the correct one.
  • Same-named blueprints (the three Cinch Scraper Modules) now share the item image, so they all show a picture.

Also

Partner-promo logos, refreshed About + settings copy, and CIG Fan Kit attribution.

v0.1.28

AlphaJuly 20, 2026

SC Blueprint Tracker is now SC Overlay — the scope grew past blueprints (mining, loadouts, and more), so the name caught up. Your settings and collection carry over untouched.

  • Mining Assistant is now part of the main overlay instead of its own window — clicking one widget while another's open just works now, and nothing steals a click meant for the game.
  • Cleaner Settings page — categorized, opt-in features up top, each setting a single line with an ⓘ for details, and everything auto-saves the moment you change it.
  • Widgets on a second monitor or your phone — Settings now gives copy-ready browser-source/OBS links, including one that works from your phone on the same Wi-Fi.
  • Mining scanner ignores tiny signatures (under 2,000) so it stops calling out every scrap of debris.
  • Partner promos in Settings — deals from the brands that support the channel, at no extra cost to you.

Now in beta.

v0.1.27

AlphaJuly 19, 2026

Overlay App: the Blueprint tracker and Mining Assistant are now free-floating widgets you can drag, resize, and angle independently. Adds a global arrange mode with an on-screen indicator, a summoned settings hub, per-widget angle, ship-matched theming for the Mining Assistant, and center-screen patch notes. Layout persists across updates.

v0.1.26

AlphaJuly 18, 2026

Fixed: "Restart as administrator" now actually relaunches the app elevated. It was closing the tracker and never reopening it, leaving stray processes to kill by hand.

v0.1.25

AlphaJuly 18, 2026

Mining Assistant + in-game hotkeys.

  • New: the Mining Assistant window (tray → Mining Assistant, or Shift+F3) — names rocks from the mining scanner signature, counts down refinery jobs, HAL-voice target callouts. Matches the main overlay's look; click-through until hovered.
  • Fixed: hotkeys now work while Star Citizen is focused (low-level keyboard hook). If they still don't fire in-game, Settings → In-Game Hotkeys → Restart as administrator.
  • Fixed: an overlay can no longer bury the Settings window.
  • Fixed: two features can no longer share a hotkey by accident.

v0.1.24

AlphaJuly 18, 2026

Reputation progress bar in Mission Info; fixes for missions vanishing after relaunch/Alt-F4, duplicate blueprint pools (stale dataset), and the opt-in mission scanner now reading mining/scan missions.

v0.1.23

AlphaJuly 17, 2026

Marker-less missions (mining/scan) now resolve their blueprint pool instead of showing nothing. Adds inferred rank per mission giver (backfilled by Verify from logs). Separates guaranteed rewards from the random pool (+ tick box for items). Owned count moved beside the mission title; 'Active Mission' header; fixes a horizontal scrollbar on long pools.

Distribution is VPS-first — the update feed already serves this build; GitHub is the archive.

v0.1.22

AlphaJuly 9, 2026

Live-on-Twitch + fabricator diamond, overlay settings cog, pinned→tracked mission wording, opt-in OCR in Settings + cog, cleaner footer & About/support section. Auto-update ships via subliminal.gg.

Installer is unsigned → SmartScreen: More info → Run anyway.

v0.1.21

AlphaJuly 8, 2026

Alpha build for testers.

What's new

  • Item renders on the Mission-Complete card. Each blueprint you unlock now shows its actual in-game render in an adaptive grid — one large hero image for a single drop, two/three columns for a few, four columns (wrapping) for more.
  • Opt-in log sharing (Settings → "Share anonymized logs to improve the tracker"). Sends your Game.log so we can fix missions and blueprint drops the tracker gets wrong. Before it leaves your PC, your handle, account ID, IP, and login session are stripped and chat is removed — only mission/blueprint events remain. Off by default; needs a sync token.
  • Relative/absolute time toggle for the Recent lists.
  • Settings window restyled to match subliminal.gg.
  • New app icon, and the tracker's source is now public (view + contribute) under the PolyForm Strict license.

Auto-update will pull this in for anyone already on a previous build.

v0.1.19

AlphaJuly 5, 2026

When no mission is tracked, the overlay now shows your last 5 completed missions (payout + date/time) and last 5 received blueprints (date/time), backfilled from your game logs. Auto-updates via the in-app updater.

v0.1.18

AlphaJuly 5, 2026

Requires running as administrator for in-game hotkeys — Star Citizen runs elevated, so Windows blocks a normal app's global hotkeys over it. Right-click → Run as administrator (same as Joystick Gremlin needs for keybinds).

New

  • Mission Info drawer — tap to expand faction/giver, mission type, and reputation gained/lost for the tracked mission. Collapsed by default; auto-expands when a mission has no blueprint pool.
  • Overlay show/hide hotkey — now configurable, default F3 (replaces Ctrl+Alt+H).
  • Binding-chart hotkey default moved to Alt+F3. Both rebindable in config; a bare F3 / F13–F24 or any Ctrl/Alt/Shift combo works.

Fixed

  • Overlay no longer marks a base blueprint's specific variants as owned (e.g. owning "Geist Armor Arms" wrongly showed "Geist Armor Arms ASD Edition" collected).

v0.1.17

AlphaJuly 4, 2026

The binding-chart hotkey is now click-to-capture: click the button, press your combination, done — no accelerator-syntax typing. It re-registers immediately (no restart) and warns if the combo is invalid or already in use. Default moved off the SC-conflicting Ctrl+Alt+K to Ctrl+Alt+Shift+K.

v0.1.16

AlphaJuly 4, 2026

Config now has a Browse… button that opens a native file picker (filtered to game.log) so you select the log file, not the folder it's in — with clearer wording and a warning if the path looks like a folder. Also themes the config-page scrollbar to match the overlay.

v0.1.15

AlphaJuly 4, 2026

Opt-in AMD compatibility mode (config → Overlay Performance, restart required) for AMD GPUs that crash with a Vulkan 'device lost' when the overlay is up. Forces the transparent HUD fully off the Windows GPU-compositing path (DirectComposition/MPO) and switches to a lite, no-blur panel — the cross-surface composite ops that trigger the crash. Blueprint tracking/sync unaffected either way.

v0.1.14

AlphaJuly 3, 2026

Adds a master Show in-game overlay toggle (tray, config window, and Ctrl+Alt+H). Off fully destroys the transparent HUD window so it can't composite over the game — the AMD device-lost/TDR crash trigger — while the game.log watcher keeps running, so blueprint tracking and collection sync are unaffected. Both a crash workaround and an is-it-the-overlay diagnostic.

v0.1.13

AlphaJuly 3, 2026

Fixes crash-to-desktop on AMD GPUs (hardware acceleration is now off by default — toggle in settings). Adds auto-detection of your Star Citizen install/channel, and a binding-chart PNG overlay you can toggle over gameplay with a hotkey (Ctrl+Alt+K).

v0.1.12

AlphaJuly 2, 2026

Ship-component blueprints (power plants, coolers, quantum drives, shields, scanners from Master Rank hauling, salvage, and mining) now resolve and sync correctly. Includes all 0.1.7–0.1.11 changes.

v0.1.11

AlphaJuly 2, 2026
  • Fix: abandoning your last mission no longer leaves it stuck on the overlay
  • Abandoning the on-screen mission shows a brief 'Mission Abandoned' card before moving on

v0.1.10

AlphaJuly 2, 2026
  • Update downloads now show live progress in the tray menu (percent + speed) and tray tooltip

v0.1.9

AlphaJuly 2, 2026
  • XenoThreat reward tiers are now collapsible — fully-collected tiers tuck away by default; click a tier's % header to expand/collapse

v0.1.8

AlphaJuly 2, 2026
  • Missions now show their static aUEC payout (when the game data has one) and ITEM rewards (Wikelo ships, armor, scrip) — a full rewards readout on no-blueprint missions, a compact strip above the pool otherwise
  • New 4.8.3 dataset (pools recovered from raw mission data — exact-match for the current LIVE build)

v0.1.7

AlphaJuly 2, 2026
  • Blueprint pool now leads with what you can still get — owned blueprints collapse into a 'Collected' group (click to expand)
  • Overlay clears the mission list when you quit the game or disconnect (collection untouched)

v0.1.6

AlphaJuly 2, 2026

Fixes camo/variant blueprints (e.g. XenoThreat Testudo & Monde 'Purgatory Camo' armor) syncing the wrong item — they now resolve to the exact variant you received, so your collection matches what you actually own. Builds on 0.1.5's event-reward sync. Auto-updates from any prior 0.1.x.

v0.1.4

AlphaJuly 2, 2026

Fixes the fabricator category filter icons showing blank in the app (the sidecar now serves SVG as image/svg+xml). Includes everything from v0.1.3.

v0.1.3

AlphaJuly 2, 2026

Return of XenoThreat reward track — event missions now show what unlocks at each contribution % (all 6 tiers, owned checks) instead of 'no blueprint reward'. Progress is individual — check your in-game Journal for your %.

Fabricator category filter — the blueprint pool now has the in-game item fabricator's 10-tab filter with the real game icons.

Check for updates — new tray option to check on demand, plus a version readout.

Note: this resets the version to the intended 0.1.x alpha line (the prior 1.2.0 was a mis-bump). Install this one manually; future 0.1.x builds auto-update.

v0.1.1

AlphaJuly 1, 2026

Fixes the installed app crashing on launch (config + datasets now save to %APPDATA% instead of the read-only Program Files dir) — restores game-file sync and the config window. Adds a Move handle to reposition the overlay. Stops bundling personal config.

v0.1.0

AlphaJuly 1, 2026

First alpha of the SubliminalsTV SC Blueprint Tracker desktop overlay. In-game HUD + tray; syncs to subliminal.gg/blueprints. Auto-updates.

Twitch Sub GoalHelp hit the next sub goal
207 / 350