Binding Database
Every Star Citizen keybind action, with CIG's name, the player-speak label, the chart category, and CIG's default bindings. Search, sort, and toggle columns.
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971 of 971Snapshots:4.9.0 LIVE (cl12248363) · 11034.8.3 — v2 · 11004.8.2 — v2 · 11004.8.1 — v2 · 11004.8.0 — splitradius (pre-v2) · 1100
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| Game Menu Categoryarrow_drop_up | Friendly Label | Game Menu Name | Chart Category | Game Action ID | Input Type | Footnote | Link | Marker Override |
|---|---|---|---|---|---|---|---|---|
| Camera - Advanced Camera Controls | edit_note— | Advanced Camera Controls Modifier (Hold) | Miscellaneous | view_enable_camview_mode | button | — | — | — |
| Camera - Advanced Camera Controls | edit_noteIncrease FoV | Increase FoV | Miscellaneous | view_fov_in | button | — | — | — |
| Camera - Advanced Camera Controls | edit_noteDecrease FoV | Decrease FoV | Miscellaneous | view_fov_out | button | — | — | — |
| Camera - Advanced Camera Controls | edit_noteView Fstop In | ui_CIAdvanCamDOFIncrease | Miscellaneous | view_fstop_in | button | — | — | — |
| Camera - Advanced Camera Controls | edit_noteDecrease DoF | Decrease DoF | Miscellaneous | view_fstop_out | button | — | — | — |
| Camera - Advanced Camera Controls | edit_note— | Load View 1 | Miscellaneous | view_load_view_1 | button | — | — | — |
| Camera - Advanced Camera Controls | edit_note— | Load View 2 | Miscellaneous | view_load_view_2 | button | — | — | — |
| Camera - Advanced Camera Controls | edit_note— | Load View 3 | Miscellaneous | view_load_view_3 | button | — | — | — |
| Camera - Advanced Camera Controls | edit_note— | Load View 4 | Miscellaneous | view_load_view_4 | button | — | — | — |
| Camera - Advanced Camera Controls | edit_note— | Load View 5 | Miscellaneous | view_load_view_5 | button | — | — | — |
| Camera - Advanced Camera Controls | edit_note— | Load View 6 | Miscellaneous | view_load_view_6 | button | — | — | — |
| Camera - Advanced Camera Controls | edit_note— | Load View 7 | Miscellaneous | view_load_view_7 | button | — | — | — |
| Camera - Advanced Camera Controls | edit_note— | Load View 8 | Miscellaneous | view_load_view_8 | button | — | — | — |
| Camera - Advanced Camera Controls | edit_note— | Load View 9 | Miscellaneous | view_load_view_9 | button | — | — | — |
| Camera - Advanced Camera Controls | edit_note— | X Offset Negative | Miscellaneous | view_move_target_X_neg | button | — | — | — |
| Camera - Advanced Camera Controls | edit_note— | X Offset Positive | Miscellaneous | view_move_target_X_pos | button | — | — | — |
| Camera - Advanced Camera Controls | edit_note— | Y Offset Negative / Spectator Freecam Focal Point Backward | Miscellaneous | view_move_target_Y_neg | button | — | — | — |
| Camera - Advanced Camera Controls | edit_note— | Y Offset Positive / Spectator Freecam Focal Point Forward | Miscellaneous | view_move_target_Y_pos | button | — | — | — |
| Camera - Advanced Camera Controls | edit_note— | Z Offset Negative | Miscellaneous | view_move_target_Z_neg | button | — | — | — |
| Camera - Advanced Camera Controls | edit_note— | Z Offset Positive | Miscellaneous | view_move_target_Z_pos | button | — | — | — |
| Camera - Advanced Camera Controls | edit_note— | Clear Saved View | Miscellaneous | view_reset_saved | button | — | — | — |
| Camera - Advanced Camera Controls | edit_noteReset Current View | Reset Current View | Miscellaneous | view_restore_defaults | button | — | — | — |
| Camera - Advanced Camera Controls | edit_note— | Save View 1 | Miscellaneous | view_save_view_1 | button | — | — | — |
| Camera - Advanced Camera Controls | edit_note— | Save View 2 | Miscellaneous | view_save_view_2 | button | — | — | — |
| Camera - Advanced Camera Controls | edit_note— | Save View 3 | Miscellaneous | view_save_view_3 | button | — | — | — |
| Camera - Advanced Camera Controls | edit_note— | Save View 4 | Miscellaneous | view_save_view_4 | button | — | — | — |
| Camera - Advanced Camera Controls | edit_note— | Save View 5 | Miscellaneous | view_save_view_5 | button | — | — | — |
| Camera - Advanced Camera Controls | edit_note— | Save View 6 | Miscellaneous | view_save_view_6 | button | — | — | — |
| Camera - Advanced Camera Controls | edit_note— | Save View 7 | Miscellaneous | view_save_view_7 | button | — | — | — |
| Camera - Advanced Camera Controls | edit_note— | Save View 8 | Miscellaneous | view_save_view_8 | button | — | — | — |
| Camera - Advanced Camera Controls | edit_note— | Save View 9 | Miscellaneous | view_save_view_9 | button | — | — | — |
| Camera - Advanced Camera Controls | edit_note— | Advanced Camera Controls Modifier (Hold) | Miscellaneous | view_switch_to_alternative | button | — | — | — |
| E.V.A - All | edit_noteE.V.A Boost | Boost | Flight Control | eva_boost | button | — | — | — |
| E.V.A - All | edit_noteBrake | Brake | Flight Control | eva_brake | button | — | — | — |
| E.V.A - All | edit_noteRoll Left/Right | Roll Left/Right | Flight Control | eva_roll | axis | — | — | — |
| E.V.A - All | edit_noteRoll Left | Roll Left | Flight Control | eva_roll_left | button | — | — | — |
| E.V.A - All | edit_noteRoll Right | Roll Right | Flight Control | eva_roll_right | button | — | — | — |
| E.V.A - All | edit_noteStrafe Backward | Strafe Backward | Flight Control | eva_strafe_back | button | — | — | — |
| E.V.A - All | edit_noteStrafe Left | Strafe Down | Flight Control | eva_strafe_down | button | — | — | — |
| E.V.A - All | edit_noteStrafe Forward | Strafe Forward | Flight Control | eva_strafe_forward | button | — | — | — |
| E.V.A - All | edit_noteStrafe Left/Right | Strafe Left/Right | Flight Control | eva_strafe_lateral | axis | — | — | — |
| E.V.A - All | edit_noteStrafe Left | Strafe Left | Flight Control | eva_strafe_left | button | — | — | — |
| E.V.A - All | edit_noteStrafe Forward/Backward | Strafe Forward/Backward | Flight Control | eva_strafe_longitudinal | axis | — | — | — |
| E.V.A - All | edit_noteStrafe Right | Strafe Right | Flight Control | eva_strafe_right | button | — | — | — |
| E.V.A - All | edit_noteStrafe Up | Strafe Up | Flight Control | eva_strafe_up | button | — | — | — |
| E.V.A - All | edit_noteStrafe Up/Down | Strafe Up/Down | Flight Control | eva_strafe_vertical | axis | — | — | — |
| E.V.A - All | edit_noteFreelook - EVA | Freelook (Hold) | Camera | eva_toggle_headlook_mode | button | — | — | — |
| E.V.A - All | edit_noteView Up/Down | View Up/Down | Flight Control | eva_view_pitch | axis | — | — | — |
| E.V.A - All | edit_noteLanding Gear Down | View Down | Flight Control | eva_view_pitch_down | button | — | — | — |
| E.V.A - All | edit_noteView Up/Down | View Up/Down | Flight Control | eva_view_pitch_mouse | axis | — | — | — |
| E.V.A - All | edit_noteConfig Up | View Up | Flight Control | eva_view_pitch_up | button | — | — | — |
| E.V.A - All | edit_noteView Left/Right | View Left/Right | Flight Control | eva_view_yaw | axis | — | — | — |
| E.V.A - All | edit_noteView Left | View Left | Flight Control | eva_view_yaw_left | button | — | — | — |
| E.V.A - All | edit_noteView Left/Right | View Left/Right | Flight Control | eva_view_yaw_mouse | axis | — | — | — |
| E.V.A - All | edit_noteView Right | View Right | Flight Control | eva_view_yaw_right | button | — | — | — |
| E.V.A. - Zero-G Traversal | edit_noteDetach from Surface | Detach from Surface | Miscellaneous | zgt_detach | button | — | — | — |
| E.V.A. - Zero-G Traversal | edit_noteLaunch from Surface | Launch from Surface | Miscellaneous | zgt_launch | button | — | — | — |
| E.V.A. - Zero-G Traversal | edit_noteRoll Left | Roll Left | Miscellaneous | zgt_roll_left | button | — | — | — |
| E.V.A. - Zero-G Traversal | edit_noteRoll Right | Roll Right | Miscellaneous | zgt_roll_right | button | — | — | — |
| Electronic Access - Spectator | edit_noteSpectate Free Look | — | Miscellaneous | spectate_free_look | button | — | — | — |
| Electronic Access - Spectator | edit_note— | — | Miscellaneous | spectate_freecam_sprint | button | — | — | — |
| Electronic Access - Spectator | edit_note— | — | Miscellaneous | spectate_gen_nextcamera | button | — | — | — |
| Electronic Access - Spectator | edit_note— | Spectator Camera Mode (Next) | Miscellaneous | spectate_gen_nextmode | button | — | — | — |
| Electronic Access - Spectator | edit_note— | Spectator Camera Mode (Previous) | Miscellaneous | spectate_gen_prevmode | button | — | — | — |
| Electronic Access - Spectator | edit_note— | — | Miscellaneous | spectate_moveback | button | — | — | — |
| Electronic Access - Spectator | edit_note— | — | Miscellaneous | spectate_movedown | button | — | — | — |
| Electronic Access - Spectator | edit_note— | — | Miscellaneous | spectate_moveforward | button | — | — | — |
| Electronic Access - Spectator | edit_note— | — | Miscellaneous | spectate_moveleft | button | — | — | — |
| Electronic Access - Spectator | edit_note— | — | Miscellaneous | spectate_moveright | button | — | — | — |
| Electronic Access - Spectator | edit_note— | — | Miscellaneous | spectate_moveup | button | — | — | — |
| Electronic Access - Spectator | edit_noteSub-Target Next | Spectator Camera Target (Next) | Miscellaneous | spectate_next_target | button | — | — | — |
| Electronic Access - Spectator | edit_noteSub-Target Previous | Spectator Camera Target (Previous) | Miscellaneous | spectate_prev_target | button | — | — | — |
| Electronic Access - Spectator | edit_note— | — | Miscellaneous | spectate_roll_left | button | — | — | — |
| Electronic Access - Spectator | edit_note— | — | Miscellaneous | spectate_roll_right | button | — | — | — |
| Electronic Access - Spectator | edit_noteSpectator Camera Rotate Pitch | Spectator Camera Rotate Pitch | Miscellaneous | spectate_rotatepitch | axis | — | — | — |
| Electronic Access - Spectator | edit_noteUses Mouse Axis | Spectator Camera Rotate Pitch | Miscellaneous | spectate_rotatepitch_mouse | axis | — | — | — |
| Electronic Access - Spectator | edit_noteSpectator Camera Rotate Yaw | Spectator Camera Rotate Yaw | Miscellaneous | spectate_rotateyaw | axis | — | — | — |
| Electronic Access - Spectator | edit_noteSpectator Camera Rotate Yaw | Spectator Camera Rotate Yaw | Miscellaneous | spectate_rotateyaw_mouse | axis | — | — | — |
| Electronic Access - Spectator | edit_noteSpectate Speed Decrement | — | Miscellaneous | spectate_speed_decrement | button | — | — | — |
| Electronic Access - Spectator | edit_noteSpectate Speed Increment | — | Miscellaneous | spectate_speed_increment | button | — | — | — |
| Electronic Access - Spectator | edit_note— | — | Miscellaneous | spectate_toggle_freecam | button | — | — | — |
| Electronic Access - Spectator | edit_note— | Spectator Camera HUD (Toggle) | Miscellaneous | spectate_toggle_hud | button | — | — | — |
| Electronic Access - Spectator | edit_note— | Spectator Camera Lock Target | Miscellaneous | spectate_toggle_lock_target | button | — | — | — |
| Electronic Access - Spectator | edit_noteSpectate Toggle Thirdperson | — | Miscellaneous | spectate_toggle_thirdperson | button | — | — | — |
| Electronic Access - Spectator | edit_noteSpectator Camera Zoom | Spectator Camera Zoom | Miscellaneous | spectate_zoom | axis | — | — | — |
| Electronic Access - Spectator | edit_noteSpectator Camera Zoom In | Spectator Camera Zoom In | Miscellaneous | spectate_zoom_in | button | — | — | — |
| Electronic Access - Spectator | edit_noteSpectator Camera Zoom Out | Spectator Camera Zoom Out | Miscellaneous | spectate_zoom_out | button | — | — | — |
| Flight - Docking | edit_noteToggle Docking Camera | Toggle Docking Camera | Camera | v_dock_toggle_view | button | — | — | — |
| Flight - Docking | edit_noteToggle Docking | Docking\n(Initiate) | Flight Control | v_toggle_docking_request | button | — | — | — |
| Flight - HUD | edit_note— | mobiGlas (Toggle) | Miscellaneous | mobiglas | button | — | — | — |
| Flight - HUD | edit_note— | — | Miscellaneous | toggle_ar_mode | button | — | — | — |
| Flight - HUD | edit_note— | — | Miscellaneous | v_comm_open_chat | button | — | — | — |
| Flight - HUD | edit_note— | — | Miscellaneous | v_comm_open_precanned | button | — | — | — |
| Flight - HUD | edit_note— | — | Miscellaneous | v_comm_select_precanned_1 | button | — | — | — |
| Flight - HUD | edit_note— | — | Miscellaneous | v_comm_select_precanned_2 | button | — | — | — |
| Flight - HUD | edit_note— | — | Miscellaneous | v_comm_select_precanned_3 | button | — | — | — |
| Flight - HUD | edit_note— | — | Miscellaneous | v_comm_select_precanned_4 | button | — | — | — |
| Flight - HUD | edit_note— | — | Miscellaneous | v_comm_select_precanned_5 | button | — | — | — |
| Flight - HUD | edit_note— | — | Miscellaneous | v_comm_show_chat | button | — | — | — |
| Flight - HUD | edit_note— | Cycle Pitch Ladder Mode | Miscellaneous | v_cycle_pitch_ladder_mode | button | — | — | — |
| Flight - HUD | edit_noteHud Cancel | — | Miscellaneous | v_hud_cancel | button | — | — | — |
| Flight - HUD | edit_noteHud Confirm | — | Miscellaneous | v_hud_confirm | button | — | — | — |
| Flight - HUD | edit_note— | — | Miscellaneous | v_hud_cycle_mode_back | button | — | — | — |
| Flight - HUD | edit_note— | — | Miscellaneous | v_hud_cycle_mode_fwd | button | — | — | — |
| Flight - HUD | edit_noteHud Focused Cycle Mode Back | — | Miscellaneous | v_hud_focused_cycle_mode_back | button | — | — | — |
| Flight - HUD | edit_noteHud Focused Cycle Mode Fwd | — | Miscellaneous | v_hud_focused_cycle_mode_fwd | button | — | — | — |
| Flight - HUD | edit_noteAdv.HUD Toggle | — | Miscellaneous | v_hud_interact_toggle | button | — | — | — |
| Flight - HUD | edit_noteHud Left Panel Down | — | Miscellaneous | v_hud_left_panel_down | button | — | — | — |
| Flight - HUD | edit_noteHud Left Panel Left | — | Miscellaneous | v_hud_left_panel_left | button | — | — | — |
| Flight - HUD | edit_noteHud Left Panel Right | — | Miscellaneous | v_hud_left_panel_right | button | — | — | — |
| Flight - HUD | edit_noteHud Left Panel Up | — | Miscellaneous | v_hud_left_panel_up | button | — | — | — |
| Flight - HUD | edit_noteOpen Doors | Scoreboard | Miscellaneous | v_hud_open_scoreboard | button | — | — | — |
| Flight - HUD | edit_note— | — | Miscellaneous | v_hud_stick_x | button | — | — | — |
| Flight - HUD | edit_note— | — | Miscellaneous | v_hud_stick_y | button | — | — | — |
| Flight - HUD | edit_noteMap | Map | Miscellaneous | v_starmap | button | — | — | — |
| Flight - HUD | edit_note— | Wipe Helmet Visor | Miscellaneous | visor_wipe | button | — | — | — |
| Flight - Movement | edit_noteAcceleration Limiter ABS | Acceleration Limiter (abs) | Flight Control | v_accel_range_abs | button | — | — | — |
| Flight - Movement | edit_note— | Acceleration Limiter - Step Down (tap) | Flight Control | v_accel_range_decrement | button | — | — | — |
| Flight - Movement | edit_noteAcc. Limiter Decrease | Acceleration Limiter - Decrease (hold) | Flight Control | v_accel_range_down | button | — | — | — |
| Flight - Movement | edit_note— | Acceleration Limiter - Step Up (tap) | Flight Control | v_accel_range_increment | button | — | — | — |
| Flight - Movement | edit_note— | Acceleration Limiter (rel) | Flight Control | v_accel_range_rel | button | — | — | — |
| Flight - Movement | edit_noteAcc. Limiter Increase | Acceleration Limiter - Increase (hold) | Flight Control | v_accel_range_up | button | — | — | — |
| Flight - Movement | edit_noteBoost | Boost | Flight Control | v_afterburner | button | — | — | — |
| Flight - Movement | edit_noteRequest Cargo | Request Cargo Loading | Flight Control | v_atc_loading_area_request | button | — | — | — |
| Flight - Movement | edit_noteRequest Landing | Request Landing | Flight Control | v_atc_request | button | — | — | — |
| Flight - Movement | edit_note— | Automatic Precision Mode - Disable | Flight Control | v_auto_precision_mode_off | button | — | — | — |
| Flight - Movement | edit_note— | Automatic Precision Mode - Enable | Flight Control | v_auto_precision_mode_on | button | — | — | — |
| Flight - Movement | edit_note— | Automatic Precision Mode - Toggle | Flight Control | v_auto_precision_mode_toggle | button | — | — | — |
| Flight - Movement | edit_noteAuto Land | Autoland | Flight Control | v_autoland | button | — | — | [H] |
| Flight - Movement | edit_noteLanding Gear Down | Landing System (Deploy) | Flight Control | v_deploy_landing_system | button | — | — | — |
| Flight - Movement | edit_note— | Advanced HUD - Disable | Flight Control | v_flight_advanced_hud_off | button | — | — | — |
| Flight - Movement | edit_note— | Advanced HUD - Enable | Flight Control | v_flight_advanced_hud_on | button | — | — | — |
| Flight - Movement | edit_noteAdv. HUD Toggle | Advanced HUD - Toggle | Miscellaneous | v_flight_advanced_hud_toggle | button | — | — | — |
| Flight - Movement | edit_note— | ui_v_ifcs_command_off | Flight Control | v_ifcs_command_off | button | — | — | — |
| Flight - Movement | edit_note— | ui_v_ifcs_command_on | Flight Control | v_ifcs_command_on | button | — | — | — |
| Flight - Movement | edit_note— | ui_v_ifcs_command_toggle | Flight Control | v_ifcs_command_toggle | button | — | — | — |
| Flight - Movement | edit_note— | IFCS - Core - Disable | Flight Control | v_ifcs_core_off | button | — | — | — |
| Flight - Movement | edit_note— | IFCS - Core - Enable | Flight Control | v_ifcs_core_on | button | — | — | — |
| Flight - Movement | edit_note— | IFCS - Core - Toggle On / Off | Flight Control | v_ifcs_core_toggle | button | — | — | — |
| Flight - Movement | edit_note— | E.S.P. - Enable Temporarily (Hold) | Flight Control | v_ifcs_esp_hold | button | — | — | — |
| Flight - Movement | edit_noteGravity Comp Disable | IFCS - Gravity Compensation - Disable | Flight Control | v_ifcs_gravity_compensation_off | button | — | — | — |
| Flight - Movement | edit_noteGravity Comp Enable | IFCS - Gravity Compensation - Enable | Flight Control | v_ifcs_gravity_compensation_on | button | — | — | — |
| Flight - Movement | edit_noteGravity Comp Toggle | IFCS - Gravity Compensation - Toggle | Flight Control | v_ifcs_gravity_compensation_toggle | button | — | — | — |
| Flight - Movement | edit_note— | G-Force safety off | Flight Control | v_ifcs_gsafe_off | button | — | — | — |
| Flight - Movement | edit_note— | G-Force safety on | Flight Control | v_ifcs_gsafe_on | button | — | — | — |
| Flight - Movement | edit_note— | IFCS - Proximity Assist - Disable | Flight Control | v_ifcs_proximity_assist_off | button | — | — | — |
| Flight - Movement | edit_note— | IFCS - Proximity Assist - Enable | Flight Control | v_ifcs_proximity_assist_on | button | — | — | — |
| Flight - Movement | edit_note— | IFCS - Proximity Assist - Toggle | Flight Control | v_ifcs_proximity_assist_toggle | button | — | — | — |
| Flight - Movement | edit_note— | Reset Flight Accelerometer | Flight Control | v_ifcs_reset_gmeter_max | button | — | — | — |
| Flight - Movement | edit_noteSpeed Limiter (abs) | Speed Limiter (abs) | Flight Control | v_ifcs_speed_limiter_abs | button | — | — | — |
| Flight - Movement | edit_noteDecrease Limiter (Step) | Speed Limiter - Step Down (tap) | Flight Control | v_ifcs_speed_limiter_decrement | button | — | — | — |
| Flight - Movement | edit_noteDecrease Limiter | Speed Limiter - Decrease (hold) | Flight Control | v_ifcs_speed_limiter_down | button | — | — | — |
| Flight - Movement | edit_noteIncrease Limiter (Step) | Speed Limiter - Step Up (tap) | Flight Control | v_ifcs_speed_limiter_increment | button | — | — | — |
| Flight - Movement | edit_note— | Speed Limiter - Disable | Flight Control | v_ifcs_speed_limiter_off | button | — | — | — |
| Flight - Movement | edit_note— | Speed Limiter - Enable | Flight Control | v_ifcs_speed_limiter_on | button | — | — | — |
| Flight - Movement | edit_note— | Speed Limiter (rel) | Flight Control | v_ifcs_speed_limiter_rel | button | — | — | — |
| Flight - Movement | edit_noteSpeed Limiter Toggle | Speed Limiter - Enable / Disable | Flight Control | v_ifcs_speed_limiter_toggle | button | — | — | — |
| Flight - Movement | edit_noteIncrease Limiter | Speed Limiter - Increase (hold) | Flight Control | v_ifcs_speed_limiter_up | button | — | — | — |
| Flight - Movement | edit_note— | IFCS - Stability - Disable | Flight Control | v_ifcs_stability_off | button | — | — | — |
| Flight - Movement | edit_note— | IFCS - Stability - Enable | Flight Control | v_ifcs_stability_on | button | — | — | — |
| Flight - Movement | edit_note— | IFCS - Stability - Toggle | Flight Control | v_ifcs_stability_toggle | button | — | — | — |
| Flight - Movement | edit_noteCruise Control Toggle | Throttle - Cruise Mode - Disable | Flight Control | v_ifcs_throttle_set_normal | button | — | — | — |
| Flight - Movement | edit_note— | Throttle - Cruise Mode - Enable | Flight Control | v_ifcs_throttle_set_sticky | button | — | — | — |
| Flight - Movement | edit_noteCruise Control Toggle | Throttle - Cruise Mode - Toggle | Flight Control | v_ifcs_throttle_swap_mode | button | — | — | — |
| Flight - Movement | edit_noteE.S.P. Toggle | E.S.P. - Toggle On / Off (Press) | Flight Control | v_ifcs_toggle_esp | button | — | — | — |
| Flight - Movement | edit_noteG-Force Safety Toggle | G-Force Safety On/Off (Toggle / Hold) | Flight Control | v_ifcs_toggle_gforce_safety | button | — | — | — |
| Flight - Movement | edit_note— | ui_v_ifcs_vector_decoupling_off | Flight Control | v_ifcs_vector_decoupling_off | button | — | — | — |
| Flight - Movement | edit_note— | ui_v_ifcs_vector_decoupling_on | Flight Control | v_ifcs_vector_decoupling_on | button | — | — | — |
| Flight - Movement | edit_noteDecoupled Toggle | ui_v_ifcs_vector_decoupling_toggle | Flight Control | v_ifcs_vector_decoupling_toggle | button | — | — | — |
| Flight - Movement | edit_note— | IFCS - Wind Compensation - Disable | Flight Control | v_ifcs_wind_compensation_off | button | — | — | — |
| Flight - Movement | edit_note— | IFCS - Wind Compensation - Enable | Flight Control | v_ifcs_wind_compensation_on | button | — | — | — |
| Flight - Movement | edit_note— | IFCS - Wind Compensation - Toggle | Flight Control | v_ifcs_wind_compensation_toggle | button | — | — | — |
| Flight - Movement | edit_note— | Lock Pitch / Yaw Movement (Toggle / Hold) | Flight Control | v_lock_rotation | button | — | — | — |
| Flight - Movement | edit_noteMaster Mode Toggle | ui_v_master_mode_cycle | Flight Control | v_master_mode_cycle | button | — | — | — |
| Flight - Movement | edit_noteMaster Mode Cycle | Cycle Master Mode (Long Press) | Flight Control | v_master_mode_cycle_long | button | — | — | — |
| Flight - Movement | edit_noteNav Mode | Set Master Mode to Nav | Flight Control | v_master_mode_set_nav | button | — | — | — |
| Flight - Movement | edit_noteSCM Mode | Set Master Mode to SCM | Flight Control | v_master_mode_set_scm | button | — | — | — |
| Flight - Movement | edit_noteBeam Axis Toggle | Pitch | Flight Control | v_pitch | axis | — | — | — |
| Flight - Movement | edit_noteMissle Count Down | Pitch down | Flight Control | v_pitch_down | button | — | — | — |
| Flight - Movement | edit_noteTurret Mouse Mode* | Pitch | Flight Control | v_pitch_mouse | axis | — | — | — |
| Flight - Movement | edit_noteMissile Count Up | Pitch up | Flight Control | v_pitch_up | button | — | — | — |
| Flight - Movement | edit_noteLanding Gear Up | Landing System (Retract) | Flight Control | v_retract_landing_system | button | — | — | — |
| Flight - Movement | edit_noteRoll | Roll | Flight Control | v_roll | axis | — | — | — |
| Flight - Movement | edit_noteRoll left | Roll left | Flight Control | v_roll_left | button | — | — | — |
| Flight - Movement | edit_note— | Roll | Flight Control | v_roll_mouse | button | — | — | — |
| Flight - Movement | edit_noteShields Right | Roll right | Flight Control | v_roll_right | button | — | — | — |
| Flight - Movement | edit_noteSpace Brake | Spacebrake | Flight Control | v_space_brake | button | — | — | — |
| Flight - Movement | edit_note— | Throttle - Decrease | Flight Control | v_strafe_back | button | — | — | — |
| Flight - Movement | edit_noteStrafe Down | Strafe down (abs.) | Flight Control | v_strafe_down | button | — | — | — |
| Flight - Movement | edit_note— | Throttle - Increase | Flight Control | v_strafe_forward | button | — | — | — |
| Flight - Movement | edit_noteStrafe Right | Strafe left / right (abs.) | Flight Control | v_strafe_lateral | axis | — | — | — |
| Flight - Movement | edit_noteStrafe left (abs.) | Strafe left (abs.) | Flight Control | v_strafe_left | button | — | — | — |
| Flight - Movement | edit_noteThrottle - Forward / Back | Throttle - Forward / Back | Flight Control | v_strafe_longitudinal | axis | — | — | — |
| Flight - Movement | edit_noteThrottle - Forward / Back Invert | Throttle - Forward / Back Invert | Flight Control | v_strafe_longitudinal_invert | button | — | — | — |
| Flight - Movement | edit_noteStrafe right (abs.) | Strafe right (abs.) | Flight Control | v_strafe_right | button | — | — | — |
| Flight - Movement | edit_noteRelease Trim | Throttle - Trim - Release (Long Press) | Flight Control | v_strafe_trim_reset_long | button | — | — | — |
| Flight - Movement | edit_noteRelease Trim | Throttle - Trim - Release (Short Press) | Flight Control | v_strafe_trim_reset_short | button | — | — | — |
| Flight - Movement | edit_noteSet Trim 100% | Throttle - Trim - Set To 100% (Long Press) | Flight Control | v_strafe_trim_set_100_long | button | — | — | — |
| Flight - Movement | edit_note— | Throttle - Trim - Set To 100% (Short Press) | Flight Control | v_strafe_trim_set_100_short | button | — | — | — |
| Flight - Movement | edit_noteThrottle - Trim - Set To 50% (Long Press) | Throttle - Trim - Set To 50% (Long Press) | Flight Control | v_strafe_trim_set_50_long | button | — | — | — |
| Flight - Movement | edit_noteThrottle - Trim - Set To 50% (Short Press) | Throttle - Trim - Set To 50% (Short Press) | Flight Control | v_strafe_trim_set_50_short | button | — | — | — |
| Flight - Movement | edit_note— | Throttle - Trim - Set (Long Press) | Flight Control | v_strafe_trim_set_long | button | — | — | — |
| Flight - Movement | edit_noteSet Trim Toggle | Throttle - Trim - Set (Short Press) | Flight Control | v_strafe_trim_set_short | button | — | — | — |
| Flight - Movement | edit_noteStrafe Up | Strafe up (abs.) | Flight Control | v_strafe_up | button | — | — | — |
| Flight - Movement | edit_noteStrafe up / down (abs.) | Strafe up / down (abs.) | Flight Control | v_strafe_vertical | axis | — | — | — |
| Flight - Movement | edit_noteRequest Jumpgate | Jump Drive - Request Jump | Flight Control | v_toggle_jump_request | button | — | — | — |
| Flight - Movement | edit_noteLanding Gear | Landing System (Toggle) | Flight Control | v_toggle_landing_system | button | — | — | — |
| Flight - Movement | edit_note— | Cycle mouse mode (VJoy / Relative) | Flight Control | v_toggle_relative_mouse_mode | button | — | — | — |
| Flight - Movement | edit_noteSwap Yaw / Roll (Toggle) | Swap Yaw / Roll (Toggle) | Flight Control | v_toggle_yaw_roll_swap | button | — | — | — |
| Flight - Movement | edit_noteConfig. Cycle | Cycle Configuration | Flight Control | v_transform_cycle | button | — | — | — |
| Flight - Movement | edit_noteConfig. Expand | Expand Configuration | Flight Control | v_transform_deploy | button | — | — | — |
| Flight - Movement | edit_noteConfig. Retract | Retract Configuration | Flight Control | v_transform_retract | button | — | — | — |
| Flight - Movement | edit_noteVTOL Off | ui_v_ifcs_vtol_off | Flight Control | v_vtol_off | button | — | — | — |
| Flight - Movement | edit_noteVTOL On | ui_v_ifcs_vtol_on | Flight Control | v_vtol_on | button | — | — | — |
| Flight - Movement | edit_noteVTOL Toggle | Toggle VTOL | Flight Control | v_vtol_toggle | button | — | — | — |
| Flight - Movement | edit_noteAxis Unbound | Yaw | Flight Control | v_yaw | axis | — | — | — |
| Flight - Movement | edit_noteTurn Left | Yaw left | Flight Control | v_yaw_left | button | — | — | — |
| Flight - Movement | edit_noteTurret Mouse Mode | Yaw | Flight Control | v_yaw_mouse | axis | — | — | — |
| Flight - Movement | edit_noteTurn Right | Yaw right | Flight Control | v_yaw_right | button | — | — | — |
| Flight - Power | edit_noteThruster Cap Decrease | Engines - Decrease (Tap) | Power | v_engineering_assignment_engine_decrease | button | — | — | — |
| Flight - Power | edit_noteThruster Cap Increase | Engines - Increase (Tap) | Power | v_engineering_assignment_engine_increase | button | — | — | — |
| Flight - Power | edit_note[H] Thruster Set to Max | ui_v_capacitor_assignment_engine_max | Power | v_engineering_assignment_engine_max | button | — | — | — |
| Flight - Power | edit_note[H] Thruster Set to Min | ui_v_capacitor_assignment_engine_min | Power | v_engineering_assignment_engine_min | button | — | — | — |
| Flight - Power | edit_noteCapacitor Reset | Reset Assignments | Power | v_engineering_assignment_reset | button | — | — | — |
| Flight - Power | edit_noteShield Cap Decrease | Shields - Decrease (Tap) | Power | v_engineering_assignment_shields_decrease | button | — | — | — |
| Flight - Power | edit_noteShield Cap Increase | Shields - Increase (Tap) | Power | v_engineering_assignment_shields_increase | button | — | — | — |
| Flight - Power | edit_note[H] Shield Set to Max | ui_v_capacitor_assignment_shield_max | Power | v_engineering_assignment_shields_max | button | — | — | — |
| Flight - Power | edit_note[H] Shield Set to Min | ui_v_capacitor_assignment_shield_min | Power | v_engineering_assignment_shields_min | button | — | — | — |
| Flight - Power | edit_noteWeapon Cap Decrease | Weapons - Decrease (Tap) | Power | v_engineering_assignment_weapons_decrease | button | — | — | — |
| Flight - Power | edit_noteWeapon Cap Increase | Weapons - Increase (Tap) | Power | v_engineering_assignment_weapons_increase | button | — | — | — |
| Flight - Power | edit_note[H] Weapon Set to Max | ui_v_capacitor_assignment_weapon_max | Power | v_engineering_assignment_weapons_max | button | — | — | — |
| Flight - Power | edit_note[H] Weapon Set to Min | ui_v_capacitor_assignment_weapon_min | Power | v_engineering_assignment_weapons_min | button | — | — | — |
| Flight - Power | edit_noteAll Power Off | Set Power Off | Power | v_power_set_off | button | — | — | — |
| Flight - Power | edit_noteAll Power On | Set Power On | Power | v_power_set_on | button | — | — | — |
| Flight - Power | edit_noteShield Power Off | Set Shields Power Off | Power | v_power_set_shields_off | button | — | — | — |
| Flight - Power | edit_noteShield Power On | Set Shields Power On | Power | v_power_set_shields_on | button | — | — | — |
| Flight - Power | edit_noteThruster Power Off | Set Thrusters Power Off | Power | v_power_set_thrusters_off | button | — | — | — |
| Flight - Power | edit_noteThruster Power On | Set Thrusters Power On | Power | v_power_set_thrusters_on | button | — | — | — |
| Flight - Power | edit_noteWeapon Power Off | Set Weapons Power Off | Power | v_power_set_weapons_off | button | — | — | — |
| Flight - Power | edit_noteWeapon Power On | Set Weapons Power On | Power | v_power_set_weapons_on | button | — | — | — |
| Flight - Power | edit_notePower Throttle Down | Decrease Throttle | Power | v_power_throttle_down | button | — | — | — |
| Flight - Power | edit_notePower Throttle Max | Increase Throttle to Max | Power | v_power_throttle_max | button | — | — | — |
| Flight - Power | edit_notePower Throttle Min | Decrease Throttle to Min | Power | v_power_throttle_min | button | — | — | — |
| Flight - Power | edit_notePower Throttle Up | Increase Throttle | Power | v_power_throttle_up | button | — | — | — |
| Flight - Power | edit_notePower Toggle (All) | Toggle Power - All | Power | v_power_toggle | button | — | — | — |
| Flight - Power | edit_noteShield Power Toggle | Toggle Power - Shields | Power | v_power_toggle_shields | button | — | — | — |
| Flight - Power | edit_noteThruster Power Toggle | Toggle Power - Thrusters | Power | v_power_toggle_thrusters | button | — | — | — |
| Flight - Power | edit_noteWeapon Power Toggle | Toggle Power - Weapons | Power | v_power_toggle_weapons | button | — | — | — |
| Flight - Quantum Travel | edit_noteEngage Quantum | Engage Quantum Drive (Hold) | Flight Control | v_toggle_qdrive_engagement | button | — | — | [H] |
| Flight - Radar | edit_noteScan Ping | Activate Ping (Hold & Release) | Miscellaneous | v_invoke_ping | button | — | — | — |
| Flight - Target Hailing | edit_noteHail Target | Hail Target | Miscellaneous | v_target_hail | button | — | — | — |
| Ground Vehicle - General | edit_note— | mobiGlas (Toggle) | Miscellaneous | mobiglas | button | — | — | — |
| Ground Vehicle - General | edit_noteClose Doors | Close All Doors | Miscellaneous | v_close_all_doors | button | — | — | — |
| Ground Vehicle - General | edit_noteFlight Ready | Flight / Systems Ready | Power | v_flightready | button | — | — | — |
| Ground Vehicle - General | edit_noteHorn Vehicle | Horn | Miscellaneous | v_horn | button | — | — | — |
| Ground Vehicle - General | edit_noteLock Doors | Lock All Doors | Miscellaneous | v_lock_all_doors | button | — | — | — |
| Ground Vehicle - General | edit_notePort Lock | Port Lock All | Miscellaneous | v_lock_all_ports | button | — | — | — |
| Ground Vehicle - General | edit_noteOpen Doors Toggle | Open All Doors | Miscellaneous | v_open_all_doors | button | — | — | — |
| Ground Vehicle - General | edit_noteMap | Map | Miscellaneous | v_starmap | button | — | — | — |
| Ground Vehicle - General | edit_noteLock Doors Toggle | Lock/Unlock Doors (Toggle) | Miscellaneous | v_toggle_all_doorlocks | button | — | — | — |
| Ground Vehicle - General | edit_noteOpen Doors Toggle | Open/Close Doors (Toggle) | Miscellaneous | v_toggle_all_doors | button | — | — | — |
| Ground Vehicle - General | edit_notePort Lock Toggle | Port Lock Toggle All | Miscellaneous | v_toggle_all_portlocks | button | — | — | — |
| Ground Vehicle - General | edit_note— | — | Miscellaneous | v_toggle_cursor_input | button | — | — | — |
| Ground Vehicle - General | edit_noteUnlock Doors | Unlock All Doors | Miscellaneous | v_unlock_all_doors | button | — | — | — |
| Ground Vehicle - General | edit_notePort Unlock All - Ground | Port Unlock All | Miscellaneous | v_unlock_all_ports | button | — | — | — |
| Ground Vehicle - General | edit_noteView Cycle Fwd | Cycle camera view | Miscellaneous | v_view_cycle_fwd | button | — | — | — |
| Ground Vehicle - General | edit_noteReset Freelook | Freelook (Hold) | Camera | v_view_freelook_mode | button | — | — | — |
| Ground Vehicle - General | edit_noteView Option | — | Miscellaneous | v_view_option | button | — | — | — |
| Ground Vehicle - General | edit_noteLook up / down | Look up / down | Miscellaneous | v_view_pitch | axis | — | — | — |
| Ground Vehicle - General | edit_note— | — | Miscellaneous | v_view_pitch_absolute | button | — | — | — |
| Ground Vehicle - General | edit_noteLook up / down | Look up / down | Miscellaneous | v_view_pitch_mouse | axis | — | — | — |
| Ground Vehicle - General | edit_note— | — | Miscellaneous | v_view_roll_absolute | button | — | — | — |
| Ground Vehicle - General | edit_noteLook left / right | Look left / right | Miscellaneous | v_view_yaw | axis | — | — | — |
| Ground Vehicle - General | edit_note— | — | Miscellaneous | v_view_yaw_absolute | button | — | — | — |
| Ground Vehicle - General | edit_noteLook left / right | Look left / right | Miscellaneous | v_view_yaw_mouse | axis | — | — | — |
| Ground Vehicle - General | edit_note3rd Person Freelook | Zoom in (3rd person view) | Miscellaneous | v_view_zoom_in | button | — | — | — |
| Ground Vehicle - General | edit_noteCamera (3rd Person) | Zoom out (3rd person view) | Miscellaneous | v_view_zoom_out | button | — | — | — |
| Ground Vehicle - General | edit_note— | Wipe Helmet Visor | Miscellaneous | visor_wipe | button | — | — | — |
| Ground Vehicle - Movement | edit_noteBoost - Ground Vehicle | ui_CIboost | Flight Control | v_boost | button | — | — | — |
| Ground Vehicle - Movement | edit_noteBrake - Ground Vehicle | Brake | Flight Control | v_brake | button | — | — | — |
| Ground Vehicle - Movement | edit_note— | Lock Pitch / Yaw Movement (Toggle / Hold) | Flight Control | v_lock_rotation | button | — | — | — |
| Ground Vehicle - Movement | edit_note— | Toggle Auto Braking On Idle | Flight Control | v_mgv_switch_brake_on_idle | button | — | — | — |
| Ground Vehicle - Movement | edit_noteDrive Forward / Backward | Drive Forward / Backward | Flight Control | v_move | axis | — | — | — |
| Ground Vehicle - Movement | edit_noteDrive Backward | Drive Backward | Flight Control | v_move_back | button | — | — | — |
| Ground Vehicle - Movement | edit_noteAttackers Target Forward | Drive Forward | Flight Control | v_move_forward | button | — | — | — |
| Ground Vehicle - Movement | edit_noteBeam Axis Toggle | Pitch Up / Down (Axis / HOTAS) | Flight Control | v_pitch | axis | — | — | — |
| Ground Vehicle - Movement | edit_noteMissle Count Down | Ground Vehicles - Pitch Down | Flight Control | v_pitch_down | button | — | — | — |
| Ground Vehicle - Movement | edit_noteTurret Mouse Mode* | Pitch Up / Down (Mouse) | Flight Control | v_pitch_mouse | button | — | — | — |
| Ground Vehicle - Movement | edit_noteMissile Count Up | Ground Vehicles - Pitch Up | Flight Control | v_pitch_up | button | — | — | — |
| Ground Vehicle - Movement | edit_noteDynamic Zoom | Dynamic Zoom In and Out (abs.) | Flight Control | v_view_dynamic_zoom_abs | button | — | — | — |
| Ground Vehicle - Movement | edit_noteDynamic Zoom Toggle (abs.) | Dynamic Zoom Toggle (abs.) | Flight Control | v_view_dynamic_zoom_abs_toggle | button | — | — | — |
| Ground Vehicle - Movement | edit_noteDynamic Zoom In and Out (rel.) | Dynamic Zoom In and Out (rel.) | Flight Control | v_view_dynamic_zoom_rel | button | — | — | — |
| Ground Vehicle - Movement | edit_noteDynamic Zoom In (rel.) | Dynamic Zoom In (rel.) | Flight Control | v_view_dynamic_zoom_rel_in | button | — | — | — |
| Ground Vehicle - Movement | edit_noteDynamic Zoom Out (rel.) | Dynamic Zoom Out (rel.) | Flight Control | v_view_dynamic_zoom_rel_out | button | — | — | — |
| Ground Vehicle - Movement | edit_noteAxis Unbound | Yaw Left / Right (Axis / HOTAS) | Flight Control | v_yaw | axis | — | — | — |
| Ground Vehicle - Movement | edit_noteTurn Left | Turn Left | Flight Control | v_yaw_left | button | — | — | — |
| Ground Vehicle - Movement | edit_noteTurret Mouse Mode | Yaw Left / Right (Mouse) | Flight Control | v_yaw_mouse | button | — | — | — |
| Ground Vehicle - Movement | edit_noteTurn Right | Turn Right | Flight Control | v_yaw_right | button | — | — | — |
| Lights | edit_noteLights Toggle | Headlights (Toggle) | Miscellaneous | v_lights | button | — | — | — |
| Lights | edit_note— | Headlights\n(Enable) | Miscellaneous | v_lights_off | button | — | — | — |
| Lights | edit_note— | Headlights\n(Enable) | Miscellaneous | v_lights_on | button | — | — | — |
| Lights | edit_noteLights On/Off | — | Miscellaneous | v_toggle_cabin_lights | button | — | — | — |
| Lights | edit_noteLights | — | Miscellaneous | v_toggle_running_lights | button | — | — | — |
| On Foot - All | edit_note— | Regen (while Incapacitated) | Miscellaneous | incapacitatedRespawn | button | — | — | — |
| On Foot - All | edit_note— | Repool Ammunition | Miscellaneous | ammoRepool | button | — | — | — |
| On Foot - All | edit_note— | — | Miscellaneous | ar_mode_scroll_action_down | button | — | — | — |
| On Foot - All | edit_note— | — | Miscellaneous | ar_mode_scroll_action_up | button | — | — | — |
| On Foot - All | edit_noteFirearm - Attack | Firearm - Attack | Miscellaneous | attack1 | button | — | — | — |
| On Foot - All | edit_noteFire Left Tool | Tool - Secondary Fire | Miscellaneous | attackSecondary | button | — | — | — |
| On Foot - All | edit_note— | — | Miscellaneous | break_conversation_effects | button | — | — | — |
| On Foot - All | edit_note— | — | Miscellaneous | cancelselect | button | — | — | — |
| On Foot - All | edit_noteCombathealtarget | — | Miscellaneous | combathealtarget | button | — | — | — |
| On Foot - All | edit_note— | Firearm - Attack | Miscellaneous | consume | button | — | — | — |
| On Foot - All | edit_note— | Crouch | Miscellaneous | crouch | button | — | — | — |
| On Foot - All | edit_note— | Customize Weapon | Miscellaneous | customize | button | — | — | — |
| On Foot - All | edit_note— | Dismiss Corpse Marker | Miscellaneous | dismiss_corpse_marker | button | — | — | — |
| On Foot - All | edit_note— | Request Rescue (while Incapacitated) | Miscellaneous | downedRevivalRequest | button | — | — | — |
| On Foot - All | edit_note— | Drop Item | Miscellaneous | drop | button | — | — | — |
| On Foot - All | edit_noteDefault Movement Speed Decrease | Default Movement Speed Decrease | Miscellaneous | fixed_speed_decrement | button | — | — | — |
| On Foot - All | edit_noteGimbal Cycle Fixed/Auto | Default Movement Speed Increase | Miscellaneous | fixed_speed_increment | button | — | — | — |
| On Foot - All | edit_noteForce Re-spawn (E.V.A. / On Foot) | Force Re-spawn (E.V.A. / On Foot) | Miscellaneous | force_respawn | button | — | — | — |
| On Foot - All | edit_noteFree View Camera (Hold) | Free View Camera (Hold) | Miscellaneous | free_thirdperson_camera | button | — | — | — |
| On Foot - All | edit_note— | Crouch | Miscellaneous | gp_crouch | button | — | — | — |
| On Foot - All | edit_note— | Jump | Miscellaneous | gp_jump | button | — | — | — |
| On Foot - All | edit_noteMove Left / Right - On Foot | Move Left / Right | Miscellaneous | gp_movex | axis | — | — | — |
| On Foot - All | edit_noteMove Fwd / Bwd On-Foot | Move Forward / Backward | Miscellaneous | gp_movey | axis | — | — | — |
| On Foot - All | edit_noteLook (Pitch) | Look (Pitch) | Miscellaneous | gp_rotatepitch | axis | — | — | — |
| On Foot - All | edit_noteLook (Yaw) | Look (Yaw) | Miscellaneous | gp_rotateyaw | axis | — | — | — |
| On Foot - All | edit_note— | — | Miscellaneous | hmd_rotatepitch | button | — | — | — |
| On Foot - All | edit_note— | — | Miscellaneous | hmd_rotateroll | button | — | — | — |
| On Foot - All | edit_note— | — | Miscellaneous | hmd_rotateyaw | button | — | — | — |
| On Foot - All | edit_noteHolster Weapon | Holster Weapon | Miscellaneous | holster | button | — | — | — |
| On Foot - All | edit_note— | Inspect Item | Miscellaneous | inspect | button | — | — | — |
| On Foot - All | edit_noteInteract With Scope | ui_CIFPSInteractWithScope | Miscellaneous | interact_with_scope | button | — | — | — |
| On Foot - All | edit_noteJump | Jump | Miscellaneous | jump | button | — | — | — |
| On Foot - All | edit_note— | Jump Thrusters - Activate (hold) | Miscellaneous | jump_hold | button | — | — | — |
| On Foot - All | edit_note— | Jump Thrusters - Release | Miscellaneous | jump_release | button | — | — | — |
| On Foot - All | edit_note— | Lean Left | Miscellaneous | leanleft | button | — | — | — |
| On Foot - All | edit_note— | Lean Right | Miscellaneous | leanright | button | — | — | — |
| On Foot - All | edit_note— | Climb Ledges | Miscellaneous | ledgegrab | button | — | — | — |
| On Foot - All | edit_note— | Melee - Attack Heavy Left (Hold) | Miscellaneous | melee_AttackHeavyLeft | button | — | — | — |
| On Foot - All | edit_note— | Melee - Attack Heavy Right (Hold) | Miscellaneous | melee_AttackHeavyRight | button | — | — | — |
| On Foot - All | edit_note— | Melee - Attack Light Left | Miscellaneous | melee_AttackLightLeft | button | — | — | — |
| On Foot - All | edit_note— | Melee - Attack Light Right | Miscellaneous | melee_AttackLightRight | button | — | — | — |
| On Foot - All | edit_note— | Medical Pen - Inject Other | Miscellaneous | melee_AttackSyringeStab | button | — | — | — |
| On Foot - All | edit_note— | Melee - Block (Hold) | Miscellaneous | melee_block | button | — | — | — |
| On Foot - All | edit_note— | Dodge Back | Miscellaneous | melee_dodgeBack | button | — | — | — |
| On Foot - All | edit_note— | Dodge left | Miscellaneous | melee_dodgeLeft | button | — | — | — |
| On Foot - All | edit_note— | Dodge Right | Miscellaneous | melee_dodgeRight | button | — | — | — |
| On Foot - All | edit_note— | mobiGlas (Toggle) | Miscellaneous | mobiglas | button | — | — | — |
| On Foot - All | edit_note— | Move Backwards | Miscellaneous | moveback | button | — | — | — |
| On Foot - All | edit_note— | Move Forward | Miscellaneous | moveforward | button | — | — | — |
| On Foot - All | edit_note— | Move Left | Miscellaneous | moveleft | button | — | — | — |
| On Foot - All | edit_note— | Move Right | Miscellaneous | moveright | button | — | — | — |
| On Foot - All | edit_noteNext Item | — | Miscellaneous | nextitem | button | — | — | — |
| On Foot - All | edit_noteNext Weapon Preset | Next Weapon | Miscellaneous | nextweapon | button | — | — | — |
| On Foot - All | edit_note— | — | Miscellaneous | pan_thirdperson_down | button | — | — | — |
| On Foot - All | edit_note— | — | Miscellaneous | pan_thirdperson_up | button | — | — | — |
| On Foot - All | edit_note— | — | Miscellaneous | pc_conversation_option1 | button | — | — | — |
| On Foot - All | edit_note— | — | Miscellaneous | pc_conversation_option2 | button | — | — | — |
| On Foot - All | edit_note— | — | Miscellaneous | pc_conversation_option3 | button | — | — | — |
| On Foot - All | edit_note— | — | Miscellaneous | pc_conversation_option4 | button | — | — | — |
| On Foot - All | edit_note— | — | Miscellaneous | pc_conversation_option5 | button | — | — | — |
| On Foot - All | edit_note— | — | Miscellaneous | pc_conversation_option_down | button | — | — | — |
| On Foot - All | edit_note— | — | Miscellaneous | pc_conversation_option_select | button | — | — | — |
| On Foot - All | edit_note— | — | Miscellaneous | pc_conversation_option_up | button | — | — | — |
| On Foot - All | edit_note— | — | Miscellaneous | pl_hud_confirm | button | — | — | — |
| On Foot - All | edit_notePort Open | Scoreboard | Miscellaneous | pl_hud_open_scoreboard | button | — | — | — |
| On Foot - All | edit_notePort Modification Interact | Port Modification Interact | Miscellaneous | port_modification_select | button | — | — | — |
| On Foot - All | edit_notePrev. Operator Mode | — | Miscellaneous | prevItem | button | — | — | — |
| On Foot - All | edit_notePrevious Weapon | Previous Weapon | Miscellaneous | prevweapon | button | — | — | — |
| On Foot - All | edit_note— | Prone | Miscellaneous | prone | button | — | — | — |
| On Foot - All | edit_noteReload | Reload | Miscellaneous | reload | button | — | — | — |
| On Foot - All | edit_note— | Reload Secondary Fire | Miscellaneous | reloadSecondary | button | — | — | — |
| On Foot - All | edit_note— | — | Miscellaneous | restrain | button | — | — | — |
| On Foot - All | edit_note— | — | Miscellaneous | rotatepitch | axis | — | — | — |
| On Foot - All | edit_note— | — | Miscellaneous | rotateyaw | axis | — | — | — |
| On Foot - All | edit_note— | Unarmed Combat | Miscellaneous | selectUnarmedCombat | button | — | — | — |
| On Foot - All | edit_note— | Select Gadget | Miscellaneous | select_gadget_pit | button | — | — | — |
| On Foot - All | edit_note— | Select Melee | Miscellaneous | select_meleeweapon_pit | button | — | — | — |
| On Foot - All | edit_note— | Select Primary Weapon | Miscellaneous | select_primary_pit | button | — | — | — |
| On Foot - All | edit_note— | Select Secondary Weapon | Miscellaneous | select_secondary_pit | button | — | — | — |
| On Foot - All | edit_note— | Select Sidearm | Miscellaneous | select_sidearm_pit | button | — | — | — |
| On Foot - All | edit_note— | — | Miscellaneous | selectitem | button | — | — | — |
| On Foot - All | edit_note— | Recall Last Vehicle | Miscellaneous | ship_recall | button | — | — | — |
| On Foot - All | edit_note— | — | Miscellaneous | shop_camera_mousepitch | axis | — | — | — |
| On Foot - All | edit_note— | — | Miscellaneous | shop_camera_mouseyaw | axis | — | — | — |
| On Foot - All | edit_note— | — | Miscellaneous | shop_camera_zoom_in | button | — | — | — |
| On Foot - All | edit_note— | — | Miscellaneous | shop_camera_zoom_out | button | — | — | — |
| On Foot - All | edit_note— | — | Miscellaneous | spectate_enterpuremode | button | — | — | — |
| On Foot - All | edit_note— | Sprint | Miscellaneous | sprint | button | — | — | — |
| On Foot - All | edit_note— | Hold Breath (ADS) | Miscellaneous | stabilize | button | — | — | — |
| On Foot - All | edit_note— | — | Miscellaneous | takedown_lethal | button | — | — | — |
| On Foot - All | edit_note— | Melee - Attack (Ranged Weapon + Takedowns) | Miscellaneous | takedown_nonLethal | button | — | — | — |
| On Foot - All | edit_noteView Cycle Fwd On-Foot | Third Person View (Toggle) | Camera | thirdperson | button | — | — | — |
| On Foot - All | edit_note— | Throw - Overarm & Two-Handed | Miscellaneous | throw_overhand | button | — | — | — |
| On Foot - All | edit_note— | Throw - Underarm | Miscellaneous | throw_underhand | button | — | — | — |
| On Foot - All | edit_noteHelmet\n(Equip) | Helmet\n(Equip) | Miscellaneous | toggleAttachHelmet | button | — | — | — |
| On Foot - All | edit_note— | Toggle Equip Helmet | Miscellaneous | toggleEquipHelmet | button | — | — | — |
| On Foot - All | edit_note— | Default Movement Speed Increase | Miscellaneous | toggleHelmetState | button | — | — | — |
| On Foot - All | edit_note— | — | Miscellaneous | toggle_ar_mode | button | — | — | — |
| On Foot - All | edit_note— | — | Miscellaneous | toggle_cursor_input | button | — | — | — |
| On Foot - All | edit_noteFlashlight (Toggle) | Flashlight (Toggle) | Miscellaneous | toggle_flashlight | button | — | — | — |
| On Foot - All | edit_note— | Weapon Stance (Toggle) | Miscellaneous | toggle_lowered | button | — | — | — |
| On Foot - All | edit_note— | — | Miscellaneous | ui_3d_display_center | button | — | — | — |
| On Foot - All | edit_note— | — | Miscellaneous | ui_3d_display_decenter | button | — | — | — |
| On Foot - All | edit_note— | — | Miscellaneous | ui_3d_display_nonToggledPanDown | button | — | — | — |
| On Foot - All | edit_note— | — | Miscellaneous | ui_3d_display_nonToggledPanLeft | button | — | — | — |
| On Foot - All | edit_note— | — | Miscellaneous | ui_3d_display_nonToggledPanRight | button | — | — | — |
| On Foot - All | edit_note— | — | Miscellaneous | ui_3d_display_nonToggledPanUp | button | — | — | — |
| On Foot - All | edit_note— | — | Miscellaneous | ui_3d_display_nonToggledPitchLeft | button | — | — | — |
| On Foot - All | edit_note— | — | Miscellaneous | ui_3d_display_nonToggledPitchRight | button | — | — | — |
| On Foot - All | edit_note— | — | Miscellaneous | ui_3d_display_nonToggledYawDown | button | — | — | — |
| On Foot - All | edit_note— | — | Miscellaneous | ui_3d_display_nonToggledYawUp | button | — | — | — |
| On Foot - All | edit_note— | — | Miscellaneous | ui_3d_display_pan_toggle | button | — | — | — |
| On Foot - All | edit_note— | — | Miscellaneous | ui_3d_display_pinMode | button | — | — | — |
| On Foot - All | edit_note— | — | Miscellaneous | ui_3d_display_pinSelect | button | — | — | — |
| On Foot - All | edit_note— | — | Miscellaneous | ui_3d_display_reorient | button | — | — | — |
| On Foot - All | edit_note— | — | Miscellaneous | ui_3d_display_rotate_toggle | button | — | — | — |
| On Foot - All | edit_note— | — | Miscellaneous | ui_3d_display_select | button | — | — | — |
| On Foot - All | edit_note— | — | Miscellaneous | ui_3d_display_toggledPanX | axis | — | — | — |
| On Foot - All | edit_note— | — | Miscellaneous | ui_3d_display_toggledPanY | axis | — | — | — |
| On Foot - All | edit_note— | — | Miscellaneous | ui_3d_display_toggledPitch | axis | — | — | — |
| On Foot - All | edit_note— | — | Miscellaneous | ui_3d_display_toggledYaw | axis | — | — | — |
| On Foot - All | edit_note— | — | Miscellaneous | ui_3d_display_toggledZoom | axis | — | — | — |
| On Foot - All | edit_note— | — | Miscellaneous | ui_3d_display_zoom_in_analog | button | — | — | — |
| On Foot - All | edit_note— | — | Miscellaneous | ui_3d_display_zoom_in_button | button | — | — | — |
| On Foot - All | edit_note— | — | Miscellaneous | ui_3d_display_zoom_in_wheel | button | — | — | — |
| On Foot - All | edit_note— | — | Miscellaneous | ui_3d_display_zoom_out_analog | button | — | — | — |
| On Foot - All | edit_note— | — | Miscellaneous | ui_3d_display_zoom_out_button | button | — | — | — |
| On Foot - All | edit_note— | — | Miscellaneous | ui_3d_display_zoom_out_wheel | button | — | — | — |
| On Foot - All | edit_note— | — | Miscellaneous | ui_3d_display_zoom_toggle | button | — | — | — |
| On Foot - All | edit_noteUse | — | Miscellaneous | use | button | — | — | — |
| On Foot - All | edit_note— | — | Miscellaneous | useAttachmentBottom | button | — | — | — |
| On Foot - All | edit_note— | — | Miscellaneous | useAttachmentTop | button | — | — | — |
| On Foot - All | edit_noteMap | Map | Miscellaneous | v_starmap | button | — | — | — |
| On Foot - All | edit_note— | — | Miscellaneous | visor_next_mode | button | — | — | — |
| On Foot - All | edit_note— | — | Miscellaneous | visor_prev_mode | button | — | — | — |
| On Foot - All | edit_note— | Wipe Helmet Visor | Miscellaneous | visor_wipe | button | — | — | — |
| On Foot - All | edit_noteWalk | Walk | Miscellaneous | walk | button | — | — | — |
| On Foot - All | edit_note— | FPS Underbarrel Attachment Action | Miscellaneous | weapon_auxiliary_action | button | — | — | — |
| On Foot - All | edit_note— | Change Fire Mode | Miscellaneous | weapon_change_firemode | button | — | — | — |
| On Foot - All | edit_noteMelee - Attack (Ranged Weapon + Takedowns) | Melee - Attack (Ranged Weapon + Takedowns) | Miscellaneous | weapon_melee | button | — | — | — |
| On Foot - All | edit_note— | Weapon Zeroing Decrease | Miscellaneous | weapon_zeroing_decrease | button | — | — | — |
| On Foot - All | edit_note— | Weapon Zeroing Increase / Auto | Miscellaneous | weapon_zeroing_increase | button | — | — | — |
| On Foot - All | edit_note/Toggle Precision Aiming Zoom | Aim Down Sight | Miscellaneous | zoom | button | — | — | — |
| On Foot - All | edit_noteTurret Zoom | ui_CIFPSZoomIn | Miscellaneous | zoom_in | button | — | — | — |
| On Foot - All | edit_noteZoom Out - On Foot | ui_CIFPSZoomOut | Miscellaneous | zoom_out | button | — | — | — |
| On Foot - All | edit_noteRoll Left (while Prone) | Roll Left (while Prone) | Miscellaneous | prone_rollleft | button | — | — | — |
| On Foot - All | edit_noteRoll Right (while Prone) | Roll Right (while Prone) | Miscellaneous | prone_rollright | button | — | — | — |
| On Foot - All | edit_noteDec. Tractor Distance | Tractor Beam - Decrease Distance | Salvage | tractor_beam_decrease_distance | button | — | — | — |
| On Foot - All | edit_note— | — | Salvage | tractor_beam_detach | button | — | — | — |
| On Foot - All | edit_noteInc. Tractor Distance | Tractor Beam - Increase Distance | Salvage | tractor_beam_increase_distance | button | — | — | — |
| On Foot - All | edit_note— | — | Salvage | tractor_beam_reset_rotation | button | — | — | — |
| On Foot - All | edit_note— | — | Salvage | tractor_beam_rotate | button | — | — | — |
| On Foot - All | edit_note— | — | Salvage | tractor_beam_rotate_x | axis | — | — | — |
| On Foot - All | edit_note— | — | Salvage | tractor_beam_rotate_y | axis | — | — | — |
| On Foot - All | edit_note— | — | Salvage | tractor_beam_rotate_z_down | button | — | — | — |
| On Foot - All | edit_note— | — | Salvage | tractor_beam_rotate_z_up | button | — | — | — |
| On Foot - All | edit_note— | — | Salvage | tractor_beam_throw | button | — | — | — |
| Quick Keys, Interactions, and Inner Thought | edit_note— | Inventory Orbit Camera Mode | Miscellaneous | pc_camera_orbit | button | — | — | — |
| Quick Keys, Interactions, and Inner Thought | edit_noteFocus Disintegration | Focus | Miscellaneous | pc_focus | button | — | — | — |
| Quick Keys, Interactions, and Inner Thought | edit_noteInteraction Mode | Interaction Mode | Miscellaneous | pc_interaction_mode | button | — | — | — |
| Quick Keys, Interactions, and Inner Thought | edit_note— | Activate Inner Thought | Miscellaneous | pc_interaction_select | button | — | — | — |
| Quick Keys, Interactions, and Inner Thought | edit_note— | — | Miscellaneous | pc_item_primary | button | — | — | — |
| Quick Keys, Interactions, and Inner Thought | edit_note— | — | Miscellaneous | pc_item_secondary | button | — | — | — |
| Quick Keys, Interactions, and Inner Thought | edit_noteExit Turret | Exit | Miscellaneous | pc_personal_back | button | — | — | — |
| Quick Keys, Interactions, and Inner Thought | edit_notePersonal Inner Thought (PIT) | Personal Inner Thought (PIT) | Miscellaneous | pc_personal_thought | button | — | — | — |
| Quick Keys, Interactions, and Inner Thought | edit_note— | Emotes - PIT Category | Miscellaneous | pc_pit_emotes | button | — | — | — |
| Quick Keys, Interactions, and Inner Thought | edit_note— | Store All Commodities | Miscellaneous | pc_pit_empty_backpack | button | — | — | — |
| Quick Keys, Interactions, and Inner Thought | edit_note— | Flight Systems - PIT Category | Miscellaneous | pc_pit_flight_systems | button | — | — | — |
| Quick Keys, Interactions, and Inner Thought | edit_note— | Toggle Inventory (short press) | Miscellaneous | pc_pit_inventory | button | — | — | — |
| Quick Keys, Interactions, and Inner Thought | edit_note— | Item Actions - PIT Category | Miscellaneous | pc_pit_item_actions | button | — | — | — |
| Quick Keys, Interactions, and Inner Thought | edit_note— | Drop Item | Miscellaneous | pc_pit_item_drop | button | — | — | — |
| Quick Keys, Interactions, and Inner Thought | edit_note— | — | Miscellaneous | pc_pit_item_unstown | button | — | — | — |
| Quick Keys, Interactions, and Inner Thought | edit_note— | Toogle Loot Screen (hold) | Miscellaneous | pc_pit_looting | button | — | — | — |
| Quick Keys, Interactions, and Inner Thought | edit_note— | Toggle Looting View | Miscellaneous | pc_pit_looting_toggle_view | button | — | — | — |
| Quick Keys, Interactions, and Inner Thought | edit_note— | ui_CIInteractionLootingToggleWeaponAttachments | Miscellaneous | pc_pit_looting_toggle_weapon_attachments | button | — | — | — |
| Quick Keys, Interactions, and Inner Thought | edit_note— | Mining Mode Actions - PIT Category | Miscellaneous | pc_pit_miningmode_actions | button | — | — | — |
| Quick Keys, Interactions, and Inner Thought | edit_note— | Mobiglas Actions - PIT Category | Miscellaneous | pc_pit_mobiglas_actions | button | — | — | — |
| Quick Keys, Interactions, and Inner Thought | edit_note— | Player Actions - PIT Category | Miscellaneous | pc_pit_player_actions | button | — | — | — |
| Quick Keys, Interactions, and Inner Thought | edit_note— | Remote Turret - PIT Category | Miscellaneous | pc_pit_remote_turrets | button | — | — | — |
| Quick Keys, Interactions, and Inner Thought | edit_note— | Ship Systems - PIT Category | Miscellaneous | pc_pit_ship_systems | button | — | — | — |
| Quick Keys, Interactions, and Inner Thought | edit_note— | Vehicle Actions - PIT Category | Miscellaneous | pc_pit_vehicle_actions | button | — | — | — |
| Quick Keys, Interactions, and Inner Thought | edit_note— | Weapon Selection - PIT Category | Miscellaneous | pc_pit_weapon_selection | button | — | — | — |
| Quick Keys, Interactions, and Inner Thought | edit_note— | Weapon Systems - PIT Category | Miscellaneous | pc_pit_weapons_systems | button | — | — | — |
| Quick Keys, Interactions, and Inner Thought | edit_note— | Consumable Select Radial Menu | Miscellaneous | pc_qs_consumables | button | — | — | — |
| Quick Keys, Interactions, and Inner Thought | edit_note— | Throwable Select Radial Menu | Miscellaneous | pc_qs_grenades | button | — | — | — |
| Quick Keys, Interactions, and Inner Thought | edit_note— | Weapon Select Radial Menu | Miscellaneous | pc_qs_weapons_pit_primary | button | — | — | — |
| Quick Keys, Interactions, and Inner Thought | edit_note— | Weapon Select Radial Menu | Miscellaneous | pc_qs_weapons_pit_secondary | button | — | — | — |
| Quick Keys, Interactions, and Inner Thought | edit_note— | Weapon Select Radial Menu | Miscellaneous | pc_qs_weapons_pit_sidearm | button | — | — | — |
| Quick Keys, Interactions, and Inner Thought | edit_noteMFD Down | MFD Down | Miscellaneous | pc_screen_focus_down | button | — | — | — |
| Quick Keys, Interactions, and Inner Thought | edit_noteMFD Left | MFD Left | Miscellaneous | pc_screen_focus_left | button | — | — | — |
| Quick Keys, Interactions, and Inner Thought | edit_noteMFD Right | MFD Right | Miscellaneous | pc_screen_focus_right | button | — | — | — |
| Quick Keys, Interactions, and Inner Thought | edit_noteMFD Up | MFD Up | Miscellaneous | pc_screen_focus_up | button | — | — | — |
| Quick Keys, Interactions, and Inner Thought | edit_noteActivate Inner Thought | Activate Inner Thought | Miscellaneous | pc_select | button | — | — | — |
| Quick Keys, Interactions, and Inner Thought | edit_note— | — | Miscellaneous | pc_ui_back | button | — | — | — |
| Quick Keys, Interactions, and Inner Thought | edit_noteInteraction Mode Zoom In | Interaction Mode Zoom In | Miscellaneous | pc_zoom_in | button | — | — | — |
| Quick Keys, Interactions, and Inner Thought | edit_noteInteraction Mode Zoom Out | Interaction Mode Zoom Out | Miscellaneous | pc_zoom_out | button | — | — | — |
| Social - Emotes | edit_noteAgree - Emote | Agree | Miscellaneous | emote_agree | button | — | — | — |
| Social - Emotes | edit_noteAngry - Emote | Angry | Miscellaneous | emote_angry | button | — | — | — |
| Social - Emotes | edit_noteAt Ease - Emote | At Ease | Miscellaneous | emote_atease | button | — | — | — |
| Social - Emotes | edit_noteAttention - Emote | Attention | Miscellaneous | emote_attention | button | — | — | — |
| Social - Emotes | edit_noteBlah - Emote | Blah | Miscellaneous | emote_blah | button | — | — | — |
| Social - Emotes | edit_noteBored - Emote | Bored | Miscellaneous | emote_bored | button | — | — | — |
| Social - Emotes | edit_noteBow - Emote | Bow | Miscellaneous | emote_bow | button | — | — | — |
| Social - Emotes | edit_noteBurp - Emote | Burp | Miscellaneous | emote_burp | button | — | — | — |
| Social - Emotes | edit_noteCheer - Emote | Cheer | Miscellaneous | emote_cheer | button | — | — | — |
| Social - Emotes | edit_noteChicken - Emote | Chicken | Miscellaneous | emote_chicken | button | — | — | — |
| Social - Emotes | edit_noteClap - Emote | Clap | Miscellaneous | emote_clap | button | — | — | — |
| Social - Emotes | edit_noteCome - Emote | Come | Miscellaneous | emote_come | button | — | — | — |
| Social - Emotes | edit_noteCry - Emote | Cry | Miscellaneous | emote_cry | button | — | — | — |
| Social - Emotes | edit_noteForward | Forward | Miscellaneous | emote_cs_forward | button | — | — | — |
| Social - Emotes | edit_noteLeft | Left | Miscellaneous | emote_cs_left | button | — | — | — |
| Social - Emotes | edit_noteNo | No | Miscellaneous | emote_cs_no | button | — | — | — |
| Social - Emotes | edit_noteRight | Right | Miscellaneous | emote_cs_right | button | — | — | — |
| Social - Emotes | edit_noteReset Stop Watch | Stop | Miscellaneous | emote_cs_stop | button | — | — | — |
| Social - Emotes | edit_noteYes | Yes | Miscellaneous | emote_cs_yes | button | — | — | — |
| Social - Emotes | edit_noteDance - Emote | Dance | Miscellaneous | emote_dance | button | — | — | — |
| Social - Emotes | edit_noteDisagree - Emote | Disagree | Miscellaneous | emote_disagree | button | — | — | — |
| Social - Emotes | edit_noteFailure - Emote | Failure | Miscellaneous | emote_failure | button | — | — | — |
| Social - Emotes | edit_noteFlex - Emote | Flex | Miscellaneous | emote_flex | button | — | — | — |
| Social - Emotes | edit_noteFlirt - Emote | Flirt | Miscellaneous | emote_flirt | button | — | — | — |
| Social - Emotes | edit_noteGasp - Emote | Gasp | Miscellaneous | emote_gasp | button | — | — | — |
| Social - Emotes | edit_noteGloat - Emote | Gloat | Miscellaneous | emote_gloat | button | — | — | — |
| Social - Emotes | edit_noteGreet - Emote | Greet | Miscellaneous | emote_greet | button | — | — | — |
| Social - Emotes | edit_noteLaugh - Emote | Laugh | Miscellaneous | emote_laugh | button | — | — | — |
| Social - Emotes | edit_note— | Confirm Launch | Miscellaneous | emote_launch | button | — | — | — |
| Social - Emotes | edit_notePoint - Emote | Point | Miscellaneous | emote_point | button | — | — | — |
| Social - Emotes | edit_noteRude - Emote | Rude | Miscellaneous | emote_rude | button | — | — | — |
| Social - Emotes | edit_noteSalute - Emote | Salute | Miscellaneous | emote_salute | button | — | — | — |
| Social - Emotes | edit_noteSit - Emote | Sit | Miscellaneous | emote_sit | button | — | — | — |
| Social - Emotes | edit_noteSleep - Emote | Sleep | Miscellaneous | emote_sleep | button | — | — | — |
| Social - Emotes | edit_noteSmell - Emote | Smell | Miscellaneous | emote_smell | button | — | — | — |
| Social - Emotes | edit_noteTaunt - Emote | Taunt | Miscellaneous | emote_taunt | button | — | — | — |
| Social - Emotes | edit_noteThreaten - Emote | Threaten | Miscellaneous | emote_threaten | button | — | — | — |
| Social - Emotes | edit_noteWait - Emote | Wait | Miscellaneous | emote_wait | button | — | — | — |
| Social - Emotes | edit_noteWave - Emote | Wave | Miscellaneous | emote_wave | button | — | — | — |
| Social - Emotes | edit_noteWhistle - Emote | Whistle | Miscellaneous | emote_whistle | button | — | — | — |
| Social - General | edit_note— | — | Miscellaneous | cam_toggle_cinematic | button | — | — | — |
| Social - General | edit_noteCycle Chat Lobby | Cycle Chat Lobby | Miscellaneous | cycle_chat_lobby | button | — | — | — |
| Social - General | edit_note— | — | Miscellaneous | flashui_backspace | button | — | — | — |
| Social - General | edit_note— | — | Miscellaneous | flashui_down | button | — | — | — |
| Social - General | edit_note— | — | Miscellaneous | flashui_kp_2 | button | — | — | — |
| Social - General | edit_note— | — | Miscellaneous | flashui_kp_3 | button | — | — | — |
| Social - General | edit_note— | — | Miscellaneous | flashui_kp_4 | button | — | — | — |
| Social - General | edit_note— | — | Miscellaneous | flashui_kp_7 | button | — | — | — |
| Social - General | edit_note— | — | Miscellaneous | flashui_left | button | — | — | — |
| Social - General | edit_note— | — | Miscellaneous | flashui_mouse | axis | — | — | — |
| Social - General | edit_note— | — | Miscellaneous | flashui_return | button | — | — | — |
| Social - General | edit_note— | — | Miscellaneous | flashui_right | button | — | — | — |
| Social - General | edit_note— | — | Miscellaneous | flashui_spacebar | button | — | — | — |
| Social - General | edit_note— | — | Miscellaneous | flashui_tab | button | — | — | — |
| Social - General | edit_note— | — | Miscellaneous | flashui_up | button | — | — | — |
| Social - General | edit_note— | — | Miscellaneous | flymode | button | — | — | — |
| Social - General | edit_note— | — | Miscellaneous | flymode_roll_left | button | — | — | — |
| Social - General | edit_note— | — | Miscellaneous | flymode_roll_right | button | — | — | — |
| Social - General | edit_note— | — | Miscellaneous | flymode_strafe_down | button | — | — | — |
| Social - General | edit_note— | — | Miscellaneous | flymode_strafe_up | button | — | — | — |
| Social - General | edit_noteChat Window Focus | Chat Window Focus | Miscellaneous | focus_on_chat_textinput | button | — | — | — |
| Social - General | edit_noteAccept Notification | Notifications - Accept Prompt | Miscellaneous | notification_accept | button | — | — | — |
| Social - General | edit_noteDecline Notification | Notifications - Decline Prompt | Miscellaneous | notification_decline | button | — | — | — |
| Social - General | edit_note— | — | Miscellaneous | objectives | button | — | — | — |
| Social - General | edit_noteExit Seat | Exit seat | Miscellaneous | pl_exit | button | — | — | — |
| Social - General | edit_note— | — | Miscellaneous | ready | button | — | — | — |
| Social - General | edit_noteRe-spawn | Re-spawn | Miscellaneous | respawn | button | — | — | — |
| Social - General | edit_note— | — | Miscellaneous | retry | button | — | — | — |
| Social - General | edit_note— | — | Miscellaneous | skip_cutscene | button | — | — | — |
| Social - General | edit_note— | — | Miscellaneous | toggle_action_profile | button | — | — | — |
| Social - General | edit_noteChat Window Toggle | Chat Window (Toggle) | Miscellaneous | toggle_chat | button | — | — | — |
| Social - General | edit_note— | CommLink App (Toggle) | Miscellaneous | toggle_contact | button | — | — | — |
| Social - General | edit_note— | — | Miscellaneous | toggle_trackview | button | — | — | — |
| Social - General | edit_note— | — | Miscellaneous | ui_back | button | — | — | — |
| Social - General | edit_note— | — | Miscellaneous | ui_click | button | — | — | — |
| Social - General | edit_note— | — | Miscellaneous | ui_confirm | button | — | — | — |
| Social - General | edit_note— | — | Miscellaneous | ui_copy | button | — | — | — |
| Social - General | edit_note— | — | Miscellaneous | ui_cut | button | — | — | — |
| Social - General | edit_note— | — | Miscellaneous | ui_down | button | — | — | — |
| Social - General | edit_note— | — | Miscellaneous | ui_focus_decrement | button | — | — | — |
| Social - General | edit_note— | — | Miscellaneous | ui_focus_increment | button | — | — | — |
| Social - General | edit_note— | — | Miscellaneous | ui_hide_hint | button | — | — | — |
| Social - General | edit_note— | — | Miscellaneous | ui_left | button | — | — | — |
| Social - General | edit_note— | — | Miscellaneous | ui_paste | button | — | — | — |
| Social - General | edit_note— | — | Miscellaneous | ui_primaryTab_decrement | button | — | — | — |
| Social - General | edit_note— | — | Miscellaneous | ui_primaryTab_increment | button | — | — | — |
| Social - General | edit_note— | — | Miscellaneous | ui_radialmenu_pageleft | button | — | — | — |
| Social - General | edit_note— | — | Miscellaneous | ui_radialmenu_pageright | button | — | — | — |
| Social - General | edit_note— | — | Miscellaneous | ui_reset | button | — | — | — |
| Social - General | edit_note— | — | Miscellaneous | ui_right | button | — | — | — |
| Social - General | edit_note— | — | Miscellaneous | ui_secondaryTab_decrement | button | — | — | — |
| Social - General | edit_note— | — | Miscellaneous | ui_secondaryTab_increment | button | — | — | — |
| Social - General | edit_note— | — | Miscellaneous | ui_secondary_select | button | — | — | — |
| Social - General | edit_note— | — | Miscellaneous | ui_select | button | — | — | — |
| Social - General | edit_note— | — | Miscellaneous | ui_skip_video | button | — | — | — |
| Social - General | edit_note— | — | Miscellaneous | ui_toggle_pause | button | — | — | — |
| Social - General | edit_note— | — | Miscellaneous | ui_up | button | — | — | — |
| Social - Invites | edit_note— | Accept Invite | Miscellaneous | ui_notification_accept | button | — | — | — |
| Social - Invites | edit_note— | Reject Invite | Miscellaneous | ui_notification_decline | button | — | — | — |
| Social - Invites | edit_note— | Ignore Invite (hold) | Miscellaneous | ui_notification_ignore | button | — | — | — |
| Stop Watch | edit_noteReset (Long Press) | Reset (Long Press) | Miscellaneous | stopwatch_reset | button | — | — | — |
| Stop Watch | edit_noteStart/Pause Stop Watch | Start / Pause (Short Press) | Miscellaneous | stopwatch_trigger | button | — | — | — |
| Turret Advanced | edit_noteTurret Change Position | Change Turret Position | Turret | turret_change_position | button | — | — | — |
| Turret Advanced | edit_note— | Turret E.S.P. - Enable Temporarily (Hold) | Turret | turret_esp_hold | button | — | — | — |
| Turret Advanced | edit_noteTurret E.S.P. Toggle | Turret E.S.P. Toggle On / Off | Turret | turret_esp_toggle | button | — | — | — |
| Turret Advanced | edit_noteTurret Speed Limiter ABS | Turret - Speed Limiter (abs) | Turret | turret_limiter_abs | button | — | — | — |
| Turret Advanced | edit_noteTurret - Speed Limiter (rel) | Turret - Speed Limiter (rel) | Turret | turret_limiter_rel | axis | — | — | — |
| Turret Advanced | edit_noteTurret Limiter Dec. | Turret - Speed Limiter - Decrease (rel) | Turret | turret_limiter_rel_decrease | button | — | — | — |
| Turret Advanced | edit_noteTurret Limiter Inc. | Turret - Speed Limiter - Increase (rel) | Turret | turret_limiter_rel_increase | button | — | — | — |
| Turret Advanced | edit_noteSpeed Limiter Toggle - Turret | Turret - Speed Limiter - On/Off (Hold/Toggle) | Turret | turret_limiter_toggle | button | — | — | — |
| Turret Advanced | edit_noteRecenter Turret | Recenter Turret (Hold) | Turret | turret_recenter | button | — | — | [H] |
| Turret Movement | edit_noteTurret Gyro Mode | Turret Gyro Stabilization (Toggle) | Turret | turret_gyromode | button | — | — | — |
| Turret Movement | edit_note— | Turret Mouse Mode - Cycle Modes | Turret | turret_mouse_mode_cycle | button | — | — | — |
| Turret Movement | edit_note— | Turret Mouse Mode - Relative Dragging | Turret | turret_mouse_mode_set_1to1 | button | — | — | — |
| Turret Movement | edit_note— | Turret Mouse Mode - Pointer | Turret | turret_mouse_mode_set_pointer | button | — | — | — |
| Turret Movement | edit_note— | Turret Mouse Mode - VJoy Dragging | Turret | turret_mouse_mode_set_vjoy | button | — | — | — |
| Turret Movement | edit_notePitch | Pitch | Turret | turret_pitch | axis | — | — | — |
| Turret Movement | edit_note— | Pitch down | Turret | turret_pitch_down | button | — | — | — |
| Turret Movement | edit_note— | Pitch | Turret | turret_pitch_mouse | axis | — | — | — |
| Turret Movement | edit_note— | Pitch up | Turret | turret_pitch_up | button | — | — | — |
| Turret Movement | edit_noteNext Remote Turret* | Next Remote Turret | Turret | turret_remote_cycle_next | button | — | — | — |
| Turret Movement | edit_notePrevious Remote Turret* | Previous Remote Turret | Turret | turret_remote_cycle_prev | button | — | — | — |
| Turret Movement | edit_noteExit Remote Turret | Exit Remote Turret | Turret | turret_remote_exit | button | — | — | — |
| Turret Movement | edit_noteTurret VJoy | Toggle Turret Mouse Movement (VJoy, FPS style) | Turret | turret_toggle_mouse_mode | button | — | — | — |
| Turret Movement | edit_noteYaw | Yaw | Turret | turret_yaw | axis | — | — | — |
| Turret Movement | edit_note— | Yaw left | Turret | turret_yaw_left | button | — | — | — |
| Turret Movement | edit_note— | Yaw | Turret | turret_yaw_mouse | axis | — | — | — |
| Turret Movement | edit_note— | Yaw right | Turret | turret_yaw_right | button | — | — | — |
| ui_CGSpaceFlightSalvage | edit_noteTractor Distance Dec. | ui_CIFPSTractorBeamVehicleDecreaseDistance | Salvage | tractor_beam_vehicle_decrease_distance | button | — | — | — |
| ui_CGSpaceFlightSalvage | edit_noteTractor Distance Inc. | ui_CIFPSTractorBeamVehicleIncreaseDistance | Salvage | tractor_beam_vehicle_increase_distance | button | — | — | — |
| ui_CGSpaceFlightSalvage | edit_noteSalvage Beam Spacing ABS | Absolute Beam Spacing | Salvage | v_salvage_beam_spacing_abs | button | — | — | — |
| ui_CGSpaceFlightSalvage | edit_note— | Relative Beam Spacing | Salvage | v_salvage_beam_spacing_rel | button | — | — | — |
| ui_CGSpaceFlightSalvage | edit_noteSalvage Cycle Modifiers Focused | ui_CISalvageCycleModifiersFocused | Salvage | v_salvage_cycle_modifiers_focused | button | — | — | — |
| ui_CGSpaceFlightSalvage | edit_noteModifier Cycle Left | Cycle Left Salvage Modifiers | Salvage | v_salvage_cycle_modifiers_left | button | — | — | — |
| ui_CGSpaceFlightSalvage | edit_noteModifier Cycle Right | Cycle Right Salvage Modifiers | Salvage | v_salvage_cycle_modifiers_right | button | — | — | — |
| ui_CGSpaceFlightSalvage | edit_noteCycle Structural Modes | ui_CISalvageCycleModifiersStructural | Salvage | v_salvage_cycle_modifiers_structural | button | — | — | — |
| ui_CGSpaceFlightSalvage | edit_noteSalvage Beam Spacing Dec | Decrease Beam Spacing | Salvage | v_salvage_decrease_beam_spacing | button | — | — | — |
| ui_CGSpaceFlightSalvage | edit_noteFocus All Salvage Heads | ui_CISalvageFocusAll | Salvage | v_salvage_focus_all_heads | button | — | — | — |
| ui_CGSpaceFlightSalvage | edit_noteSalvage Focus Disintegrate | ui_CISalvageFocusDisintegrate | Salvage | v_salvage_focus_disintegrate | button | — | — | — |
| ui_CGSpaceFlightSalvage | edit_noteFocus Fracture | ui_CISalvageFocusFracture | Salvage | v_salvage_focus_fracture | button | — | — | — |
| ui_CGSpaceFlightSalvage | edit_noteFocus Left Tool | ui_CISalvageFocusLeft | Salvage | v_salvage_focus_left | button | — | — | — |
| ui_CGSpaceFlightSalvage | edit_noteFocus Right Tool | ui_CISalvageFocusRight | Salvage | v_salvage_focus_right | button | — | — | — |
| ui_CGSpaceFlightSalvage | edit_noteSalvage Beam Spacing Inc | Increase Beam Spacing | Salvage | v_salvage_increase_beam_spacing | button | — | — | — |
| ui_CGSpaceFlightSalvage | edit_note— | ui_CISalvageNudgeDown_Left | Salvage | v_salvage_nudge_down__left | button | — | — | — |
| ui_CGSpaceFlightSalvage | edit_note— | ui_CISalvageNudgeDown_Right | Salvage | v_salvage_nudge_down__right | button | — | — | — |
| ui_CGSpaceFlightSalvage | edit_note— | ui_CISalvageNudgeLeft_Left | Salvage | v_salvage_nudge_left__left | button | — | — | — |
| ui_CGSpaceFlightSalvage | edit_note— | ui_CISalvageNudgeLeft_Right | Salvage | v_salvage_nudge_left__right | button | — | — | — |
| ui_CGSpaceFlightSalvage | edit_note— | ui_CISalvageNudgeRight_Left | Salvage | v_salvage_nudge_right__left | button | — | — | — |
| ui_CGSpaceFlightSalvage | edit_note— | ui_CISalvageNudgeRight_Right | Salvage | v_salvage_nudge_right__right | button | — | — | — |
| ui_CGSpaceFlightSalvage | edit_note— | ui_CISalvageNudgeUp_Left | Salvage | v_salvage_nudge_up__left | button | — | — | — |
| ui_CGSpaceFlightSalvage | edit_note— | ui_CISalvageNudgeUp_Right | Salvage | v_salvage_nudge_up__right | button | — | — | — |
| ui_CGSpaceFlightSalvage | edit_noteSalvage Gimbal Reset | Salvage Mode Gimbal Reset | Salvage | v_salvage_reset_gimbal | button | — | — | — |
| ui_CGSpaceFlightSalvage | edit_noteSalvage Beam Axis Toggle | Salvage Beam Axis (Toggle) | Salvage | v_salvage_toggle_beam_spacing_axis | button | — | — | — |
| ui_CGSpaceFlightSalvage | edit_noteFire Disintegrate | ui_CISalvageFireToggleDisintegrate | Salvage | v_salvage_toggle_fire_disintegrate | button | — | — | — |
| ui_CGSpaceFlightSalvage | edit_noteFire Focused Salvage Beam | ui_CISalvageFireToggleFocused | Salvage | v_salvage_toggle_fire_focused | button | — | — | — |
| ui_CGSpaceFlightSalvage | edit_noteFire Fracture | ui_CISalvageFireToggleFracture | Salvage | v_salvage_toggle_fire_fracture | button | — | — | — |
| ui_CGSpaceFlightSalvage | edit_noteSalvage Toggle Fire Left | ui_CISalvageFireToggleLeft | Salvage | v_salvage_toggle_fire_left | button | — | — | — |
| ui_CGSpaceFlightSalvage | edit_noteFire Right Tool | ui_CISalvageFireToggleRight | Salvage | v_salvage_toggle_fire_right | button | — | — | — |
| ui_CGSpaceFlightSalvage | edit_noteSalvage Gimbal Toggle | Salvage Mode Gimbal (Toggle) | Salvage | v_salvage_toggle_gimbal_mode | button | — | — | — |
| Vehicle - Mobiglas | edit_note— | — | Miscellaneous | ui_3d_display_center | button | — | — | — |
| Vehicle - Mobiglas | edit_note— | — | Miscellaneous | ui_3d_display_decenter | button | — | — | — |
| Vehicle - Mobiglas | edit_note— | — | Miscellaneous | ui_3d_display_nonToggledPanDown | button | — | — | — |
| Vehicle - Mobiglas | edit_note— | — | Miscellaneous | ui_3d_display_nonToggledPanLeft | button | — | — | — |
| Vehicle - Mobiglas | edit_note— | — | Miscellaneous | ui_3d_display_nonToggledPanRight | button | — | — | — |
| Vehicle - Mobiglas | edit_note— | — | Miscellaneous | ui_3d_display_nonToggledPanUp | button | — | — | — |
| Vehicle - Mobiglas | edit_note— | — | Miscellaneous | ui_3d_display_nonToggledPitchLeft | button | — | — | — |
| Vehicle - Mobiglas | edit_note— | — | Miscellaneous | ui_3d_display_nonToggledPitchRight | button | — | — | — |
| Vehicle - Mobiglas | edit_note— | — | Miscellaneous | ui_3d_display_nonToggledYawDown | button | — | — | — |
| Vehicle - Mobiglas | edit_note— | — | Miscellaneous | ui_3d_display_nonToggledYawUp | button | — | — | — |
| Vehicle - Mobiglas | edit_note— | — | Miscellaneous | ui_3d_display_pan_toggle | button | — | — | — |
| Vehicle - Mobiglas | edit_note— | — | Miscellaneous | ui_3d_display_pinMode | button | — | — | — |
| Vehicle - Mobiglas | edit_note— | — | Miscellaneous | ui_3d_display_pinSelect | button | — | — | — |
| Vehicle - Mobiglas | edit_note— | — | Miscellaneous | ui_3d_display_reorient | button | — | — | — |
| Vehicle - Mobiglas | edit_note— | — | Miscellaneous | ui_3d_display_rotate_toggle | button | — | — | — |
| Vehicle - Mobiglas | edit_note— | — | Miscellaneous | ui_3d_display_select | button | — | — | — |
| Vehicle - Mobiglas | edit_note— | — | Miscellaneous | ui_3d_display_toggledPanX | axis | — | — | — |
| Vehicle - Mobiglas | edit_note— | — | Miscellaneous | ui_3d_display_toggledPanY | axis | — | — | — |
| Vehicle - Mobiglas | edit_note— | — | Miscellaneous | ui_3d_display_toggledPitch | axis | — | — | — |
| Vehicle - Mobiglas | edit_note— | — | Miscellaneous | ui_3d_display_toggledYaw | axis | — | — | — |
| Vehicle - Mobiglas | edit_note— | — | Miscellaneous | ui_3d_display_toggledZoom | axis | — | — | — |
| Vehicle - Mobiglas | edit_note— | — | Miscellaneous | ui_3d_display_zoom_in_analog | button | — | — | — |
| Vehicle - Mobiglas | edit_note— | — | Miscellaneous | ui_3d_display_zoom_in_button | button | — | — | — |
| Vehicle - Mobiglas | edit_note— | — | Miscellaneous | ui_3d_display_zoom_in_wheel | button | — | — | — |
| Vehicle - Mobiglas | edit_note— | — | Miscellaneous | ui_3d_display_zoom_out_analog | button | — | — | — |
| Vehicle - Mobiglas | edit_note— | — | Miscellaneous | ui_3d_display_zoom_out_button | button | — | — | — |
| Vehicle - Mobiglas | edit_note— | — | Miscellaneous | ui_3d_display_zoom_out_wheel | button | — | — | — |
| Vehicle - Mobiglas | edit_note— | — | Miscellaneous | ui_3d_display_zoom_toggle | button | — | — | — |
| Vehicles - Cockpit | edit_note— | — | Miscellaneous | pc_conversation_option1 | button | — | — | — |
| Vehicles - Cockpit | edit_note— | — | Miscellaneous | pc_conversation_option2 | button | — | — | — |
| Vehicles - Cockpit | edit_note— | — | Miscellaneous | pc_conversation_option3 | button | — | — | — |
| Vehicles - Cockpit | edit_note— | — | Miscellaneous | pc_conversation_option4 | button | — | — | — |
| Vehicles - Cockpit | edit_note— | — | Miscellaneous | pc_conversation_option5 | button | — | — | — |
| Vehicles - Cockpit | edit_note— | — | Miscellaneous | spectate_enterpuremode | button | — | — | — |
| Vehicles - Cockpit | edit_noteClose Doors | Close All Doors | Miscellaneous | v_close_all_doors | button | — | — | — |
| Vehicles - Cockpit | edit_noteR-THROTTLE | Decrease Cooler Rate | Miscellaneous | v_cooler_throttle_down | button | — | — | — |
| Vehicles - Cockpit | edit_noteMining Throttle | Increase Cooler Rate | Miscellaneous | v_cooler_throttle_up | button | — | — | — |
| Vehicles - Cockpit | edit_noteFlight Ready | Flight / Systems Ready | Power | v_flightready | button | — | — | — |
| Vehicles - Cockpit | edit_noteLock Doors | Lock All Doors | Miscellaneous | v_lock_all_doors | button | — | — | — |
| Vehicles - Cockpit | edit_notePort Lock All | Port Lock All | Miscellaneous | v_lock_all_ports | button | — | — | — |
| Vehicles - Cockpit | edit_noteOpen Doors | Open All Doors | Miscellaneous | v_open_all_doors | button | — | — | — |
| Vehicles - Cockpit | edit_noteSelf Destruct | Self Destruct | Combat | v_self_destruct | button | — | — | — |
| Vehicles - Cockpit | edit_noteLock Doors Toggle | Lock/Unlock Doors (Toggle) | Miscellaneous | v_toggle_all_doorlocks | button | — | — | — |
| Vehicles - Cockpit | edit_noteOpen Doors Toggle | Open/Close Doors (Toggle) | Miscellaneous | v_toggle_all_doors | button | — | — | — |
| Vehicles - Cockpit | edit_notePort Lock Toggle | Port Lock Toggle All | Miscellaneous | v_toggle_all_portlocks | button | — | — | — |
| Vehicles - Cockpit | edit_noteUnlock Doors | Unlock All Doors | Miscellaneous | v_unlock_all_doors | button | — | — | — |
| Vehicles - Cockpit | edit_notePort Unlock All | Port Unlock All | Miscellaneous | v_unlock_all_ports | button | — | — | — |
| Vehicles - Mining | edit_noteDec. Mining Laser PWR | Decrease Mining Laser Power | Mining | v_decrease_mining_throttle | button | — | — | — |
| Vehicles - Mining | edit_noteInc. Mining Laser PWR | Increase Mining Laser Power | Mining | v_increase_mining_throttle | button | — | — | — |
| Vehicles - Mining | edit_noteJettison Cargo | Jettison Cargo | Mining | v_jettison_volatile_cargo | button | — | — | — |
| Vehicles - Mining | edit_noteMining Laser Power ABS | Increase / Decrease Mining Laser Power | Mining | v_mining_throttle | button | — | — | — |
| Vehicles - Mining | edit_noteMining Module 1 | Activate Mining Module (Slot 1) | Mining | v_mining_use_consumable1 | button | — | — | — |
| Vehicles - Mining | edit_noteMining Module 2 | Activate Mining Module (Slot 2) | Mining | v_mining_use_consumable2 | button | — | — | — |
| Vehicles - Mining | edit_noteMining Module 3 | Activate Mining Module (Slot 3) | Mining | v_mining_use_consumable3 | button | — | — | — |
| Vehicles - Mining | edit_noteMining Laser PWR ABS | Toggle Laser Beam (High / low) | Mining | v_mining_use_permanent_modifier | button | — | — | — |
| Vehicles - Mining | edit_noteFire Mining Laser | Fire Mining Laser (Toggle) | Mining | v_toggle_mining_laser_fire | button | — | — | — |
| Vehicles - Mining | edit_noteCycle Fracture/Extraction | Switch Mining Laser (Toggle) | Mining | v_toggle_mining_laser_type | button | — | — | — |
| Vehicles - Missiles | edit_noteDec. Bomb Range | Bombs - Decrease HUD Range | Combat | v_weapon_bombing_hud_range_decrease | button | — | — | — |
| Vehicles - Missiles | edit_noteInc. Bomb Range | Bombs - Increase HUD Range | Combat | v_weapon_bombing_hud_range_increase | button | — | — | — |
| Vehicles - Missiles | edit_noteReset Bomb Range | Bombs - Reset HUD Range | Combat | v_weapon_bombing_hud_range_reset | button | — | — | — |
| Vehicles - Missiles | edit_noteToggle Bomb Impact | ui_CIBombs_ToggleDesiredImpactPoint | Combat | v_weapon_bombing_toggle_desired_impact_point | button | — | — | — |
| Vehicles - Missiles | edit_noteToggle Bomb Impact | ui_CIBombs_ToggleDesiredImpactPointHold | Combat | v_weapon_bombing_toggle_desired_impact_point_hold | button | — | — | — |
| Vehicles - Missiles | edit_noteMissile Type Previous | Cycle Previous Missile Type | Combat | v_weapon_cycle_missile_back | button | — | — | — |
| Vehicles - Missiles | edit_noteMissile Type Next | Cycle Next Missile Type | Combat | v_weapon_cycle_missile_fwd | button | — | — | — |
| Vehicles - Missiles | edit_noteMissile Count Down | Decrease Number of Armed Missiles | Combat | v_weapon_decrease_max_missiles | button | — | — | — |
| Vehicles - Missiles | edit_noteMissile Count Up | Increase Number of Armed Missiles | Combat | v_weapon_increase_max_missiles | button | — | — | — |
| Vehicles - Missiles | edit_noteLaunch Missiles (Hold) | Launch Missiles (Hold) | Combat | v_weapon_launch_missile | button | — | — | — |
| Vehicles - Missiles | edit_noteMissile Cinematic Camera Toggle | ui_CIMissiles_CinematicCameraToggle | Combat | v_weapon_launch_missile_cinematic | button | — | — | — |
| Vehicles - Missiles | edit_noteMissile Cinematic Camera | ui_CIMissiles_CinematicCameraHold | Camera | v_weapon_launch_missile_cinematic_hold | button | — | — | — |
| Vehicles - Missiles | edit_noteReset Missile Count | Reset Number of Armed Missiles | Combat | v_weapon_reset_max_missiles | button | — | — | — |
| Vehicles - Missiles | edit_noteLaunch Missiles (Tap) | Launch Missiles (Tap) | Combat | v_weapon_toggle_launch_missile | button | — | — | — |
| Vehicles - Multi Function Displays (MFDs) | edit_noteCycle MFD Page Backward | MFD - Cycle Page - Backwards (Long Press) | Miscellaneous | v_mfd_interact_cycle_backwards_long | button | — | — | — |
| Vehicles - Multi Function Displays (MFDs) | edit_noteCycle MFD Page - Backwards (Short Press) | MFD - Cycle Page - Backwards (Short Press) | Miscellaneous | v_mfd_interact_cycle_backwards_short | button | — | — | — |
| Vehicles - Multi Function Displays (MFDs) | edit_noteCycle MFD Page Forward | MFD - Cycle Page - Forwards (Long Press) | Miscellaneous | v_mfd_interact_cycle_forwards_long | button | — | — | — |
| Vehicles - Multi Function Displays (MFDs) | edit_noteCycle MFD Page - Forwards (Short Press) | MFD - Cycle Page - Forwards (Short Press) | Miscellaneous | v_mfd_interact_cycle_forwards_short | button | — | — | — |
| Vehicles - Multi Function Displays (MFDs) | edit_noteSelect MFD Down | MFD - Movement - Down (Long Press) | Miscellaneous | v_mfd_movement_down_long | button | — | — | — |
| Vehicles - Multi Function Displays (MFDs) | edit_note— | MFD - Movement - Down (Short Press) | Miscellaneous | v_mfd_movement_down_short | button | — | — | — |
| Vehicles - Multi Function Displays (MFDs) | edit_noteSelect MFD Left | MFD - Movement - Left (Long Press) | Miscellaneous | v_mfd_movement_left_long | button | — | — | — |
| Vehicles - Multi Function Displays (MFDs) | edit_note— | MFD - Movement - Left (Short Press) | Miscellaneous | v_mfd_movement_left_short | button | — | — | — |
| Vehicles - Multi Function Displays (MFDs) | edit_noteSelect MFD Right | MFD - Movement - Right (Long Press) | Miscellaneous | v_mfd_movement_right_long | button | — | — | — |
| Vehicles - Multi Function Displays (MFDs) | edit_note— | MFD - Movement - Right (Short Press) | Miscellaneous | v_mfd_movement_right_short | button | — | — | — |
| Vehicles - Multi Function Displays (MFDs) | edit_noteSelect MFD Up | MFD - Movement - Up (Long Press) | Miscellaneous | v_mfd_movement_up_long | button | — | — | — |
| Vehicles - Multi Function Displays (MFDs) | edit_note— | MFD - Movement - Up (Short Press) | Miscellaneous | v_mfd_movement_up_short | button | — | — | — |
| Vehicles - Multi Function Displays (MFDs) | edit_noteSelf Repair All | ui_CIMFD_Quick_Action_Repair_All | Combat | v_mfd_quick_action_repair_all | button | — | — | — |
| Vehicles - Multi Function Displays (MFDs) | edit_note— | MFD - Set Page - Communications (Long Press) | Miscellaneous | v_mfd_select_view_comms_long | button | — | — | — |
| Vehicles - Multi Function Displays (MFDs) | edit_noteCommunication Set Page | MFD - Set Page - Communications (Short Press) | Miscellaneous | v_mfd_select_view_comms_short | button | — | — | — |
| Vehicles - Multi Function Displays (MFDs) | edit_note— | MFD - Set Page - Vehicle Configuration (Long Press) | Miscellaneous | v_mfd_select_view_configuration_long | button | — | — | — |
| Vehicles - Multi Function Displays (MFDs) | edit_noteVehicle Config Set Page | MFD - Set Page - Vehicle Configuration (Short Press) | Miscellaneous | v_mfd_select_view_configuration_short | button | — | — | — |
| Vehicles - Multi Function Displays (MFDs) | edit_note— | MFD - Set Page - Diagnostics (Long Press) | Miscellaneous | v_mfd_select_view_diagnostics_long | button | — | — | — |
| Vehicles - Multi Function Displays (MFDs) | edit_noteDiagnostic Set Page | MFD - Set Page - Diagnostics (Short Press) | Miscellaneous | v_mfd_select_view_diagnostics_short | button | — | — | — |
| Vehicles - Multi Function Displays (MFDs) | edit_note— | MFD - Set Page - IFCS (Long Press) | Miscellaneous | v_mfd_select_view_ifcs_long | button | — | — | — |
| Vehicles - Multi Function Displays (MFDs) | edit_noteIFCS Set Page | MFD - Set Page - IFCS (Short Press) | Miscellaneous | v_mfd_select_view_ifcs_short | button | — | — | — |
| Vehicles - Multi Function Displays (MFDs) | edit_note— | MFD - Set Page - Resource Network (Long Press) | Miscellaneous | v_mfd_select_view_resource_network_long | button | — | — | — |
| Vehicles - Multi Function Displays (MFDs) | edit_noteResource Network Set Page | MFD - Set Page - Resource Network (Short Press) | Miscellaneous | v_mfd_select_view_resource_network_short | button | — | — | — |
| Vehicles - Multi Function Displays (MFDs) | edit_note— | MFD - Set Page - Scanning (Long Press) | Miscellaneous | v_mfd_select_view_scanning_long | button | — | — | — |
| Vehicles - Multi Function Displays (MFDs) | edit_noteScanning Set Page | MFD - Set Page - Scanning (Short Press) | Miscellaneous | v_mfd_select_view_scanning_short | button | — | — | — |
| Vehicles - Multi Function Displays (MFDs) | edit_note— | MFD - Set Page - Self Status (Long Press) | Miscellaneous | v_mfd_select_view_self_status_long | button | — | — | — |
| Vehicles - Multi Function Displays (MFDs) | edit_noteSelf Status Set Page | MFD - Set Page - Self Status (Short Press) | Miscellaneous | v_mfd_select_view_self_status_short | button | — | — | — |
| Vehicles - Multi Function Displays (MFDs) | edit_note— | MFD - Set Page - Target Status (Long Press) | Miscellaneous | v_mfd_select_view_target_status_long | button | — | — | — |
| Vehicles - Multi Function Displays (MFDs) | edit_noteTarget Status Set Page | MFD - Set Page - Target Status (Short Press) | Miscellaneous | v_mfd_select_view_target_status_short | button | — | — | — |
| Vehicles - Multi Function Displays (MFDs) | edit_noteCast Left Select | MFD - Select - Left Cast (Long Press) | Miscellaneous | v_mfd_soft_select_cast_left_long | button | — | — | — |
| Vehicles - Multi Function Displays (MFDs) | edit_noteCast Left Select | MFD - Select - Left Cast (Short Press) | Miscellaneous | v_mfd_soft_select_cast_left_short | button | — | — | — |
| Vehicles - Multi Function Displays (MFDs) | edit_noteCast Right Select | MFD - Select - Right Cast (Long Press) | Miscellaneous | v_mfd_soft_select_cast_right_long | button | — | — | — |
| Vehicles - Multi Function Displays (MFDs) | edit_noteCast Right Select | MFD - Select - Right Cast (Short Press) | Miscellaneous | v_mfd_soft_select_cast_right_short | button | — | — | — |
| Vehicles - Multi Function Displays (MFDs) | edit_note— | MFD - Select - MDF 10 (Long Press) | Miscellaneous | v_mfd_soft_select_mfd_10_long | button | — | — | — |
| Vehicles - Multi Function Displays (MFDs) | edit_note— | MFD - Select - MFD 10 (Short Press) | Miscellaneous | v_mfd_soft_select_mfd_10_short | button | — | — | — |
| Vehicles - Multi Function Displays (MFDs) | edit_noteMFD 1 Select | MFD - Select - MFD 1 (Long Press) | Miscellaneous | v_mfd_soft_select_mfd_1_long | button | — | — | — |
| Vehicles - Multi Function Displays (MFDs) | edit_note— | MFD - Select - MFD 1 (Short Press) | Miscellaneous | v_mfd_soft_select_mfd_1_short | button | — | — | — |
| Vehicles - Multi Function Displays (MFDs) | edit_noteMFD 2 Select | MFD - Select - MFD 2 (Long Press) | Miscellaneous | v_mfd_soft_select_mfd_2_long | button | — | — | — |
| Vehicles - Multi Function Displays (MFDs) | edit_note— | MFD - Select - MFD 2 (Short Press) | Miscellaneous | v_mfd_soft_select_mfd_2_short | button | — | — | — |
| Vehicles - Multi Function Displays (MFDs) | edit_noteMFD 3 Select | MFD - Select - MFD 3 (Long Press) | Miscellaneous | v_mfd_soft_select_mfd_3_long | button | — | — | — |
| Vehicles - Multi Function Displays (MFDs) | edit_note— | MFD - Select - MFD 3 (Short Press) | Miscellaneous | v_mfd_soft_select_mfd_3_short | button | — | — | — |
| Vehicles - Multi Function Displays (MFDs) | edit_noteMFD 4 Select | MFD - Select - MFD 4 (Long Press) | Miscellaneous | v_mfd_soft_select_mfd_4_long | button | — | — | — |
| Vehicles - Multi Function Displays (MFDs) | edit_note— | MFD - Select - MFD 4 (Short Press) | Miscellaneous | v_mfd_soft_select_mfd_4_short | button | — | — | — |
| Vehicles - Multi Function Displays (MFDs) | edit_noteMFD 5 Select | MFD - Select - MFD 5 (Long Press) | Miscellaneous | v_mfd_soft_select_mfd_5_long | button | — | — | — |
| Vehicles - Multi Function Displays (MFDs) | edit_note— | MFD - Select - MFD 5 (Short Press) | Miscellaneous | v_mfd_soft_select_mfd_5_short | button | — | — | — |
| Vehicles - Multi Function Displays (MFDs) | edit_noteMFD 6 Select | MFD - Select - MFD 6 (Long Press) | Miscellaneous | v_mfd_soft_select_mfd_6_long | button | — | — | — |
| Vehicles - Multi Function Displays (MFDs) | edit_note— | MFD - Select - MFD 6 (Short Press) | Miscellaneous | v_mfd_soft_select_mfd_6_short | button | — | — | — |
| Vehicles - Multi Function Displays (MFDs) | edit_noteMFD 7 Select | MFD - Select - MFD 7 (Long Press) | Miscellaneous | v_mfd_soft_select_mfd_7_long | button | — | — | — |
| Vehicles - Multi Function Displays (MFDs) | edit_note— | MFD - Select - MFD 7 (Short Press) | Miscellaneous | v_mfd_soft_select_mfd_7_short | button | — | — | — |
| Vehicles - Multi Function Displays (MFDs) | edit_noteMFD 8 Select | MFD - Select - MFD 8 (Long Press) | Miscellaneous | v_mfd_soft_select_mfd_8_long | button | — | — | — |
| Vehicles - Multi Function Displays (MFDs) | edit_note— | MFD - Select - MFD 8 (Short Press) | Miscellaneous | v_mfd_soft_select_mfd_8_short | button | — | — | — |
| Vehicles - Multi Function Displays (MFDs) | edit_note— | MFD - Select - MFD 9 (Long Press) | Miscellaneous | v_mfd_soft_select_mfd_9_long | button | — | — | — |
| Vehicles - Multi Function Displays (MFDs) | edit_note— | MFD - Select - MFD 9 (Short Press) | Miscellaneous | v_mfd_soft_select_mfd_9_short | button | — | — | — |
| Vehicles - Multi Function Displays (MFDs) | edit_note— | MFD - Select - Primary (Long Press) | Miscellaneous | v_mfd_soft_select_mfd_primary_long | button | — | — | — |
| Vehicles - Multi Function Displays (MFDs) | edit_note— | MFD - Select - Primary (Short Press) | Miscellaneous | v_mfd_soft_select_mfd_primary_short | button | — | — | — |
| Vehicles - Scanning | edit_noteDec. Scanning Angle | Decrease Scanning Angle | Miscellaneous | v_dec_scan_focus_level | button | — | — | — |
| Vehicles - Scanning | edit_noteInc. Scanning Angle | Increase Scanning Angle | Miscellaneous | v_inc_scan_focus_level | button | — | — | — |
| Vehicles - Scanning | edit_noteActivate Scan | Activate Scanning | Miscellaneous | v_scanning_trigger_scan | button | — | — | — |
| Vehicles - Scanning | edit_note— | — | Miscellaneous | v_ui_next_contact | button | — | — | — |
| Vehicles - Scanning | edit_note— | — | Miscellaneous | v_ui_next_contact_page | button | — | — | — |
| Vehicles - Scanning | edit_note— | — | Miscellaneous | v_ui_next_scan_page | button | — | — | — |
| Vehicles - Scanning | edit_note— | — | Miscellaneous | v_ui_next_scan_tab | button | — | — | — |
| Vehicles - Scanning | edit_note— | — | Miscellaneous | v_ui_prev_contact | button | — | — | — |
| Vehicles - Scanning | edit_note— | — | Miscellaneous | v_ui_prev_contact_page | button | — | — | — |
| Vehicles - Scanning | edit_note— | — | Miscellaneous | v_ui_prev_scan_page | button | — | — | — |
| Vehicles - Scanning | edit_note— | — | Miscellaneous | v_ui_prev_scan_tab | button | — | — | — |
| Vehicles - Seats and Operator Modes | edit_noteEject-o Seat-o Cuz! | Eject | Combat | v_eject | button | — | — | [M][H] |
| Vehicles - Seats and Operator Modes | edit_noteQuick Exit Seat | Emergency Exit Seat | Miscellaneous | v_emergency_exit | button | — | — | — |
| Vehicles - Seats and Operator Modes | edit_noteRemote Turret 1 | Enter Remote Turret 1 | Turret | v_enter_remote_turret_1 | button | — | — | — |
| Vehicles - Seats and Operator Modes | edit_noteRemote Turret 2 | Enter Remote Turret 2 | Turret | v_enter_remote_turret_2 | button | — | — | — |
| Vehicles - Seats and Operator Modes | edit_noteRemote Turret 3 | Enter Remote Turret 3 | Turret | v_enter_remote_turret_3 | button | — | — | — |
| Vehicles - Seats and Operator Modes | edit_note— | Light Amplification Off | Miscellaneous | v_light_amplification_off | button | — | — | — |
| Vehicles - Seats and Operator Modes | edit_note— | Light Amplification On | Miscellaneous | v_light_amplification_on | button | — | — | — |
| Vehicles - Seats and Operator Modes | edit_noteL.A.M.P. Light Amp | Light Amplification Toggle | Miscellaneous | v_light_amplification_toggle | button | — | — | — |
| Vehicles - Seats and Operator Modes | edit_noteOperator Mode Cycle Prev. | Previous Operator Mode | Flight Control | v_operator_mode_cycle_back | button | — | — | — |
| Vehicles - Seats and Operator Modes | edit_noteOperator Mode Cycle Next | Next Operator Mode | Flight Control | v_operator_mode_cycle_forward | button | — | — | — |
| Vehicles - Seats and Operator Modes | edit_note— | ui_v_set_flight_mode | Flight Control | v_set_flight_mode | button | — | — | — |
| Vehicles - Seats and Operator Modes | edit_note— | ui_v_set_guns_mode | Combat | v_set_guns_mode | button | — | — | — |
| Vehicles - Seats and Operator Modes | edit_noteSet Mining Mode | ui_v_set_mining_mode | Mining | v_set_mining_mode | button | — | — | — |
| Vehicles - Seats and Operator Modes | edit_note— | ui_v_set_missile_mode | Combat | v_set_missile_mode | button | — | — | — |
| Vehicles - Seats and Operator Modes | edit_note— | ui_v_set_quantum_mode | Flight Control | v_set_quantum_mode | button | — | — | — |
| Vehicles - Seats and Operator Modes | edit_note— | Set Refuel Operator Mode | Miscellaneous | v_set_refuel_mode | button | — | — | — |
| Vehicles - Seats and Operator Modes | edit_noteSet Salvage Mode | ui_v_set_salvage_mode | Salvage | v_set_salvage_mode | button | — | — | — |
| Vehicles - Seats and Operator Modes | edit_note— | ui_v_set_scan_mode | Miscellaneous | v_set_scan_mode | button | — | — | — |
| Vehicles - Seats and Operator Modes | edit_note— | ui_v_toggle_flight_mode | Flight Control | v_toggle_flight_mode | button | — | — | — |
| Vehicles - Seats and Operator Modes | edit_noteGuns Mode Set | ui_v_toggle_guns_mode | Combat | v_toggle_guns_mode | button | — | — | — |
| Vehicles - Seats and Operator Modes | edit_noteMining Mode Toggle | ui_CIMiningMode | Mining | v_toggle_mining_mode | button | — | — | — |
| Vehicles - Seats and Operator Modes | edit_noteMissile Op Mode Toggle | ui_CIMissileMode | Combat | v_toggle_missile_mode | button | — | — | — |
| Vehicles - Seats and Operator Modes | edit_note— | ui_CIQuantumTravelSystemToggle | Flight Control | v_toggle_quantum_mode | button | — | — | — |
| Vehicles - Seats and Operator Modes | edit_note— | Toggle Refuel Operator Mode | Miscellaneous | v_toggle_refuel_mode | button | — | — | — |
| Vehicles - Seats and Operator Modes | edit_noteToggle Salvage Mode | ui_CISalvageMode | Salvage | v_toggle_salvage_mode | button | — | — | — |
| Vehicles - Seats and Operator Modes | edit_note— | ui_CIScanningMode | Miscellaneous | v_toggle_scan_mode | button | — | — | — |
| Vehicles - Seats and Operator Modes | edit_noteLook Behind | Look behind | Camera | v_view_look_behind | button | — | — | [H] |
| Vehicles - Shields and Countermeasures | edit_noteShield RaiseLlevel Rear | Shield raise level back | Combat | v_shield_raise_level_back | button | — | — | — |
| Vehicles - Shields and Countermeasures | edit_noteShield Cap Increase | Shield raise level bottom | Combat | v_shield_raise_level_down | button | — | — | — |
| Vehicles - Shields and Countermeasures | edit_noteShield Raise Level Front | Shield raise level front | Combat | v_shield_raise_level_forward | button | — | — | — |
| Vehicles - Shields and Countermeasures | edit_noteShield Raise Level Left | Shield raise level left | Combat | v_shield_raise_level_left | button | — | — | — |
| Vehicles - Shields and Countermeasures | edit_noteShield Raise Level Right | Shield raise level right | Combat | v_shield_raise_level_right | button | — | — | — |
| Vehicles - Shields and Countermeasures | edit_noteShield raise level top | Shield raise level top | Combat | v_shield_raise_level_up | button | — | — | — |
| Vehicles - Shields and Countermeasures | edit_noteShield Reset levels | Shield reset levels | Combat | v_shield_reset_level | button | — | — | — |
| Vehicles - Shields and Countermeasures | edit_noteDecoy Burst Size Dec. | Decoy - Decrease Burst Size (tap) | Combat | v_weapon_countermeasure_decoy_burst_decrease | button | — | — | — |
| Vehicles - Shields and Countermeasures | edit_noteDecoy Burst Size Inc. | Decoy - Increase Burst Size (tap) | Combat | v_weapon_countermeasure_decoy_burst_increase | button | — | — | — |
| Vehicles - Shields and Countermeasures | edit_noteDecoy Burst (tap), Burst (hold) | Decoy - Launch Burst (tap), Set and Launch Burst (hold) | Combat | v_weapon_countermeasure_decoy_launch | button | — | — | — |
| Vehicles - Shields and Countermeasures | edit_noteDecoy Panic | Decoy - Panic Launch (tap) | Combat | v_weapon_countermeasure_decoy_launch_panic | button | — | — | — |
| Vehicles - Shields and Countermeasures | edit_noteNoise | Noise - Deploy (Tap) | Combat | v_weapon_countermeasure_noise_launch | button | — | — | — |
| Vehicles - Target Cycling | edit_noteAll Target Backward | Cycle Lock - All - Back | Combat | v_target_cycle_all_back | button | — | — | — |
| Vehicles - Target Cycling | edit_noteAll Target Forward | Cycle Lock - All - Forward | Combat | v_target_cycle_all_fwd | button | — | — | — |
| Vehicles - Target Cycling | edit_noteAll Target Closest | Cycle Lock - All - Reset to Closest | Combat | v_target_cycle_all_reset | button | — | — | — |
| Vehicles - Target Cycling | edit_noteAttackers Target Backward | Cycle Lock - Attackers - Back | Combat | v_target_cycle_attacker_back | button | — | — | — |
| Vehicles - Target Cycling | edit_noteAttackers Target Forward | Cycle Lock - Attackers - Forward | Combat | v_target_cycle_attacker_fwd | button | — | — | — |
| Vehicles - Target Cycling | edit_noteAttackers Target Closest | Cycle Lock - Attackers - Reset to Closest | Combat | v_target_cycle_attacker_reset | button | — | — | — |
| Vehicles - Target Cycling | edit_noteFriendly Target Backward | Cycle Lock - Friendlies - Back | Combat | v_target_cycle_friendly_back | button | — | — | — |
| Vehicles - Target Cycling | edit_noteFriendly Target Forward | Cycle Lock - Friendlies - Forward | Combat | v_target_cycle_friendly_fwd | button | — | — | — |
| Vehicles - Target Cycling | edit_noteFriendly Target Closest | Cycle Lock - Friendlies - Reset to Closest | Combat | v_target_cycle_friendly_reset | button | — | — | — |
| Vehicles - Target Cycling | edit_noteHostile Target Backward | Cycle Lock - Hostiles - Back | Combat | v_target_cycle_hostile_back | button | — | — | — |
| Vehicles - Target Cycling | edit_noteHostile Target Forward | Cycle Lock - Hostiles - Forward | Combat | v_target_cycle_hostile_fwd | button | — | — | — |
| Vehicles - Target Cycling | edit_noteHostile Target Closest | Cycle Lock - Hostiles - Reset to Closest | Combat | v_target_cycle_hostile_reset | button | — | — | — |
| Vehicles - Target Cycling | edit_note— | Cycle Lock - In View - Back | Combat | v_target_cycle_in_view_back | button | — | — | — |
| Vehicles - Target Cycling | edit_noteCycle Lock - In View - Forward | Cycle Lock - In View - Forward | Combat | v_target_cycle_in_view_fwd | button | — | — | — |
| Vehicles - Target Cycling | edit_noteTarget Under Reticle | Cycle Lock - In View - Under Reticle | Combat | v_target_cycle_in_view_reset | button | — | — | — |
| Vehicles - Target Cycling | edit_note— | Cycle Lock - Pinned - Back | Combat | v_target_cycle_pinned_back | button | — | — | — |
| Vehicles - Target Cycling | edit_noteDoor Lock Cycle | Cycle Lock - Pinned - Forward | Combat | v_target_cycle_pinned_fwd | button | — | — | — |
| Vehicles - Target Cycling | edit_note— | Cycle Lock - Pinned - Reset to First | Combat | v_target_cycle_pinned_reset | button | — | — | — |
| Vehicles - Target Cycling | edit_noteSub Target Backward | Cycle Lock - Sub-Target - Back | Combat | v_target_cycle_subitem_back | button | — | — | — |
| Vehicles - Target Cycling | edit_noteSub Target Forward | Cycle Lock - Sub-Target - Forward | Combat | v_target_cycle_subitem_fwd | button | — | — | — |
| Vehicles - Target Cycling | edit_noteSub Target Reset Main | Cycle Lock - Sub-Target - Reset to Main Target | Combat | v_target_cycle_subitem_reset | button | — | — | — |
| Vehicles - Target Cycling | edit_noteLock Target Under Reticle | Lock Target Under Reticle | Combat | v_target_under_reticle | button | — | — | — |
| Vehicles - Targeting | edit_note— | Auto Targeting - Toggle Off (Long Press) | Combat | v_auto_targeting_disable_long | button | — | — | — |
| Vehicles - Targeting | edit_note— | Auto Targeting - Toggle Off (Short Press) | Combat | v_auto_targeting_disable_short | button | — | — | — |
| Vehicles - Targeting | edit_note— | Auto Targeting - Toggle On (Long Press) | Combat | v_auto_targeting_enable_long | button | — | — | — |
| Vehicles - Targeting | edit_note— | Auto Targeting - Toggle On (Short Press) | Combat | v_auto_targeting_enable_short | button | — | — | — |
| Vehicles - Targeting | edit_noteAuto Targeting - Toggle On/Off (Long Press) | Auto Targeting - Toggle On/Off (Long Press) | Combat | v_auto_targeting_toggle_long | button | — | — | — |
| Vehicles - Targeting | edit_note— | Auto Targeting - Toggle On/Off (Short Press) | Combat | v_auto_targeting_toggle_short | button | — | — | — |
| Vehicles - Targeting | edit_noteEnable / Disable Look Ahead | Enable / Disable Look Ahead | Combat | v_look_ahead_enable | button | — | — | — |
| Vehicles - Targeting | edit_noteEnable / Disable Target Padlock (Toggle, Hold) | Enable / Disable Target Padlock (Toggle, Hold) | Combat | v_look_ahead_start_target_tracking | button | — | — | — |
| Vehicles - Targeting | edit_noteLock Selected Target | Lock Selected Target | Combat | v_target_lock_selected | button | — | — | — |
| Vehicles - Targeting | edit_notePin Selected | Pin Selected Target | Combat | v_target_pin_selected | button | — | — | — |
| Vehicles - Targeting | edit_notePin Selected Target (Hold) | Pin Selected Target (Hold) | Combat | v_target_pin_selected_hold | button | — | — | — |
| Vehicles - Targeting | edit_notePinned Remove All | Remove All Pinned Targets | Combat | v_target_remove_all_pins | button | — | — | — |
| Vehicles - Targeting | edit_notePin Index 1 - Lock / Unlock Pinned Target | Pin Index 1 - Lock / Unlock Pinned Target | Combat | v_target_toggle_lock_index_1 | button | — | — | — |
| Vehicles - Targeting | edit_notePin Index 2 - Lock / Unlock Pinned Target | Pin Index 2 - Lock / Unlock Pinned Target | Combat | v_target_toggle_lock_index_2 | button | — | — | — |
| Vehicles - Targeting | edit_notePin Index 3 - Lock / Unlock Pinned Target | Pin Index 3 - Lock / Unlock Pinned Target | Combat | v_target_toggle_lock_index_3 | button | — | — | — |
| Vehicles - Targeting | edit_notePin/Unpin 2 | Pin Index 1 - Pin / Unpin Selected Target | Combat | v_target_toggle_pin_index_1 | button | — | — | — |
| Vehicles - Targeting | edit_notePin/Unpin 1 | Pin Index 1 - Pin / Unpin Selected Target (Hold) | Combat | v_target_toggle_pin_index_1_hold | button | — | — | — |
| Vehicles - Targeting | edit_notePin/Unpin 3 | Pin Index 2 - Pin / Unpin Selected Target | Combat | v_target_toggle_pin_index_2 | button | — | — | — |
| Vehicles - Targeting | edit_noteEye Tracker Pin/Unpin 1 | Pin Index 2 - Pin / Unpin Selected Target (Hold) | Combat | v_target_toggle_pin_index_2_hold | button | — | — | — |
| Vehicles - Targeting | edit_notePin Index 3 - Pin / Unpin Selected Target | Pin Index 3 - Pin / Unpin Selected Target | Combat | v_target_toggle_pin_index_3 | button | — | — | — |
| Vehicles - Targeting | edit_notePin Index 3 - Pin / Unpin Selected Target (Hold) | Pin Index 3 - Pin / Unpin Selected Target (Hold) | Combat | v_target_toggle_pin_index_3_hold | button | — | — | — |
| Vehicles - Targeting | edit_note— | Auto Zoom On Selected Target On / Off (Toggle, Hold) | Combat | v_target_tracking_auto_zoom | button | — | — | — |
| Vehicles - Targeting | edit_noteUnlock Current Target | Unlock Current Target | Combat | v_target_unlock | button | — | — | — |
| Vehicles - Targeting | edit_noteUnpin Selected | Unpin Selected Target | Combat | v_target_unpin_selected | button | — | — | — |
| Vehicles - Targeting | edit_noteUnpin Selected Target (Hold) | Unpin Selected Target (Hold) | Combat | v_target_unpin_selected_hold | button | — | — | — |
| Vehicles - View | edit_note— | ui_v_ads_cycle_tracking | Camera | v_ads_cycle_tracking | button | — | — | — |
| Vehicles - View | edit_noteAds Hold | ui_v_ads_hold | Combat | v_ads_hold | button | — | — | — |
| Vehicles - View | edit_notePrecision Max Zoom | ui_v_ads_stable_max_zoom_hold | Combat | v_ads_stable_max_zoom_hold | button | — | — | — |
| Vehicles - View | edit_notePrecision Aiming | ui_v_ads_toggle | Combat | v_ads_toggle | button | — | — | — |
| Vehicles - View | edit_note3rd Person Cam Fwd | Cycle camera view | Camera | v_view_cycle_fwd | button | — | — | — |
| Vehicles - View | edit_noteView Cycle Internal Fwd | — | Camera | v_view_cycle_internal_fwd | button | — | — | — |
| Vehicles - View | edit_noteDynamic Zoom | Dynamic Zoom In and Out (abs.) | Camera | v_view_dynamic_zoom_abs | button | — | — | — |
| Vehicles - View | edit_noteDynamic Zoom Toggle | Dynamic Zoom Toggle (abs.) | Camera | v_view_dynamic_zoom_abs_toggle | button | — | — | — |
| Vehicles - View | edit_noteDynamic Zoom In and Out (rel.) | Dynamic Zoom In and Out (rel.) | Camera | v_view_dynamic_zoom_rel | button | — | — | — |
| Vehicles - View | edit_noteDynamic Zoom In (rel.) | Dynamic Zoom In (rel.) | Camera | v_view_dynamic_zoom_rel_in | button | — | — | — |
| Vehicles - View | edit_noteDynamic Zoom Out (rel.) | Dynamic Zoom Out (rel.) | Camera | v_view_dynamic_zoom_rel_out | button | — | — | — |
| Vehicles - View | edit_noteReset Freelook | Freelook (Hold) | Camera | v_view_freelook_mode | button | — | — | — |
| Vehicles - View | edit_noteView Interact | — | Camera | v_view_interact | button | — | — | — |
| Vehicles - View | edit_noteCycle camera orbit mode | Cycle camera orbit mode | Camera | v_view_mode | button | — | — | — |
| Vehicles - View | edit_noteView Option | — | Camera | v_view_option | button | — | — | — |
| Vehicles - View | edit_noteLook up / down | Look up / down | Camera | v_view_pitch | axis | — | — | — |
| Vehicles - View | edit_note— | — | Camera | v_view_pitch_absolute | button | — | — | — |
| Vehicles - View | edit_noteLook down | Look down | Camera | v_view_pitch_down | button | — | — | — |
| Vehicles - View | edit_noteLook up / down | Look up / down | Camera | v_view_pitch_mouse | axis | — | — | — |
| Vehicles - View | edit_noteLook up | Look up | Camera | v_view_pitch_up | button | — | — | — |
| Vehicles - View | edit_note— | — | Camera | v_view_roll_absolute | button | — | — | — |
| Vehicles - View | edit_noteLook left / right | Look left / right | Camera | v_view_yaw | axis | — | — | — |
| Vehicles - View | edit_note— | — | Camera | v_view_yaw_absolute | button | — | — | — |
| Vehicles - View | edit_noteLook left | Look left | Camera | v_view_yaw_left | button | — | — | — |
| Vehicles - View | edit_noteLook left / right | Look left / right | Camera | v_view_yaw_mouse | axis | — | — | — |
| Vehicles - View | edit_noteLook right | Look right | Camera | v_view_yaw_right | button | — | — | — |
| Vehicles - View | edit_note3rd Person Zoom | Zoom in (3rd person view) | Camera | v_view_zoom_in | button | — | — | — |
| Vehicles - View | edit_noteCamera (3rd Person) | Zoom out (3rd person view) | Camera | v_view_zoom_out | button | — | — | — |
| Vehicles - Weapons | edit_noteMissile Type Next | Aim Mode - Cycle | Combat | v_weapon_aim_type_cycle | button | — | — | — |
| Vehicles - Weapons | edit_note— | Aim Mode - Set to Automatic | Combat | v_weapon_aim_type_set_auto | button | — | — | — |
| Vehicles - Weapons | edit_noteAim Mode - Set to Painting | Aim Mode - Set to Painting | Combat | v_weapon_aim_type_set_painting | button | — | — | — |
| Vehicles - Weapons | edit_notePrecision Aiming | Aim Mode - Set to PIP Aiming | Combat | v_weapon_aim_type_set_pip_aiming | button | — | — | — |
| Vehicles - Weapons | edit_noteConverg Distance ABS | Manual Convergence Distance (abs.) | Combat | v_weapon_convergence_distance_abs | button | — | — | — |
| Vehicles - Weapons | edit_noteConverg Distance REL | Manual Convergence Distance (rel.) | Combat | v_weapon_convergence_distance_rel | button | — | — | — |
| Vehicles - Weapons | edit_noteConverg Distance Dec. | Manual Convergence Distance - Decrease | Combat | v_weapon_convergence_distance_rel_decrease | button | — | — | — |
| Vehicles - Weapons | edit_noteConverg Distance Inc. | Manual Convergence Distance - Increase | Combat | v_weapon_convergence_distance_rel_increase | button | — | — | — |
| Vehicles - Weapons | edit_noteConverg Reset | Manual Convergence Distance - Reset | Combat | v_weapon_convergence_distance_set_default | button | — | — | — |
| Vehicles - Weapons | edit_note— | Gimbal State - Set Locked | Combat | v_weapon_gimbals_state_set_locked | button | — | — | — |
| Vehicles - Weapons | edit_note— | Gimbal State - Set Unlocked | Combat | v_weapon_gimbals_state_set_unlocked | button | — | — | — |
| Vehicles - Weapons | edit_noteGimbal Cycle Fixed/Auto | Gimbal State - Toggle Locked / Unlocked | Combat | v_weapon_gimbals_state_toggle | button | — | — | — |
| Vehicles - Weapons | edit_note— | Gimbal State - Unlocked - Cycle Source (VJoy / View) | Combat | v_weapon_gimbals_unlocked_cycle_source | button | — | — | — |
| Vehicles - Weapons | edit_note— | PIP Combination Type: Set One PIP Per Weapon Type | Combat | v_weapon_pip_combination_type_set_combined_weapon_group | button | — | — | — |
| Vehicles - Weapons | edit_note— | PIP Combination Type: Set One PIP Per Weapon | Combat | v_weapon_pip_combination_type_set_single | button | — | — | — |
| Vehicles - Weapons | edit_note— | PIP Combination Type: Toggle | Combat | v_weapon_pip_combination_type_toggle | button | — | — | — |
| Vehicles - Weapons | edit_note— | PIP Fading Off | Combat | v_weapon_pip_fade_off | button | — | — | — |
| Vehicles - Weapons | edit_note— | PIP Fading On | Combat | v_weapon_pip_fade_on | button | — | — | — |
| Vehicles - Weapons | edit_note— | PIP Fading Toggle | Combat | v_weapon_pip_fade_toggle | button | — | — | — |
| Vehicles - Weapons | edit_note— | PIP Precision Lines Off | Combat | v_weapon_pip_prec_line_off | button | — | — | — |
| Vehicles - Weapons | edit_note— | PIP Precision Lines On | Combat | v_weapon_pip_prec_line_on | button | — | — | — |
| Vehicles - Weapons | edit_notePIP Precision Lines Toggle | PIP Precision Lines Toggle | Combat | v_weapon_pip_prec_line_toggle | button | — | — | — |
| Vehicles - Weapons | edit_note— | Set Lag PIPs | Combat | v_weapon_pip_set_lag | button | — | — | — |
| Vehicles - Weapons | edit_note— | Set Lead PIPs | Combat | v_weapon_pip_set_lead | button | — | — | — |
| Vehicles - Weapons | edit_noteLead/Lag Pip Toggle | Toggle Lead / Lag PIPs | Combat | v_weapon_pip_toggle_lead_lag | button | — | — | — |
| Vehicles - Weapons | edit_noteWeapon Preset - Fire | Weapon Preset - Fire | Combat | v_weapon_preset_attack | button | — | — | — |
| Vehicles - Weapons | edit_noteSet Preset EMP/QID | Weapon Presets - Set EMPs | Combat | v_weapon_preset_emp | button | — | — | — |
| Vehicles - Weapons | edit_noteFire Weapon Group 1 | Weapon Presets - Fire Guns Group 1 | Combat | v_weapon_preset_fire_guns0 | button | — | — | — |
| Vehicles - Weapons | edit_noteFire Weapon Group 2 | Weapon Presets - Fire Guns Group 2 | Combat | v_weapon_preset_fire_guns1 | button | — | — | — |
| Vehicles - Weapons | edit_noteFire Weapon Group 3 | Weapon Presets - Fire Guns Group 3 | Combat | v_weapon_preset_fire_guns2 | button | — | — | — |
| Vehicles - Weapons | edit_noteFire Weapon Group 4 | Weapon Presets - Fire Guns Group 4 | Combat | v_weapon_preset_fire_guns3 | button | — | — | — |
| Vehicles - Weapons | edit_noteWeapon Preset Set Group 1 | Weapon Presets - Set Guns Group 1 | Combat | v_weapon_preset_guns0 | button | — | — | — |
| Vehicles - Weapons | edit_noteWeapon Preset Set Group 2 | Weapon Presets - Set Guns Group 2 | Combat | v_weapon_preset_guns1 | button | — | — | — |
| Vehicles - Weapons | edit_noteWeapon Preset Set Group 3 | Weapon Presets - Set Guns Group 3 | Combat | v_weapon_preset_guns2 | button | — | — | — |
| Vehicles - Weapons | edit_noteWeapon Preset Set Group 4 | Weapon Presets - Set Guns Group 4 | Combat | v_weapon_preset_guns3 | button | — | — | — |
| Vehicles - Weapons | edit_noteWeapon Preset Next | Weapon Presets - Next | Combat | v_weapon_preset_next | button | — | — | — |
| Vehicles - Weapons | edit_noteNext Weapon Preset (Overflow) | Weapon Presets - Next (Overflow) | Combat | v_weapon_preset_next_overflow | button | — | — | — |
| Vehicles - Weapons | edit_noteWeapon Preset Prev. | Weapon Presets - Previous | Combat | v_weapon_preset_prev | button | — | — | — |
| Vehicles - Weapons | edit_noteWeapon Preset Prev. (Overflow) | Weapon Presets - Previous (Overflow) | Combat | v_weapon_preset_prev_overflow | button | — | — | — |
| Vehicles - Weapons | edit_noteEMP/QID Preset | Weapon Presets - Set QIDs | Combat | v_weapon_preset_qid | button | — | — | — |
| Vehicles - Weapons | edit_noteSet Quantum Jammer Preset | Weapon Presets - Set Quantum Jammers (short range) | Combat | v_weapon_preset_qid_jammer | button | — | — | — |
| Vehicles - Weapons | edit_noteSet Quantum Snare/Pulse Preset | Weapon Presets - Set Quantum Snares / Pulse (long range) | Combat | v_weapon_preset_qid_pulse | button | — | — | — |
| Vehicles - Weapons | edit_note— | Staggered Fire - Off | Combat | v_weapon_staggered_fire_off | button | — | — | — |
| Vehicles - Weapons | edit_note— | Staggered Fire - On | Combat | v_weapon_staggered_fire_on | button | — | — | — |
| Vehicles - Weapons | edit_noteStagger Mode | Staggered Fire - Toggle On / Off | Combat|Turret | v_weapon_staggered_fire_toggle | button | — | — | — |
| Vehicles - Weapons | edit_note— | Suppress Aim Assists (Hold) | Combat | v_weapon_suppress_aim_assists_hold | button | — | — | — |
| Vehicles - Weapons | edit_noteGunnery Magnification Off | Gunnery UI Magnification Off | Combat | v_weapon_ui_scale_off | button | — | — | — |
| Vehicles - Weapons | edit_noteGunnery Magnification On | Gunnery UI Magnification On | Combat | v_weapon_ui_scale_on | button | — | — | — |
| Vehicles - Weapons | edit_noteGunnery Magnification Toggle | Gunnery UI Magnification Toggle | Combat | v_weapon_ui_scale_toggle | button | — | — | — |
| VOIP, FOIP and Head Tracking | edit_note— | Cycle through audio channels | Camera | foip_cyclechannel | button | — | — | — |
| VOIP, FOIP and Head Tracking | edit_noteVOIP Push To Talk | VOIP Push To Talk | Miscellaneous | foip_pushtotalk | button | — | — | [H] |
| VOIP, FOIP and Head Tracking | edit_noteVOIP PTT Proximity | VOIP Push To Talk (Proximity only) | Miscellaneous | foip_pushtotalk_proximity | button | — | — | — |
| VOIP, FOIP and Head Tracking | edit_noteFOIP Recalibrate | FOIP Recalibrate | Camera | foip_recalibrate | button | — | — | — |
| VOIP, FOIP and Head Tracking | edit_noteSelfie Cam | FOIP Selfie Cam | Camera | foip_viewownplayer | button | — | — | — |
| VOIP, FOIP and Head Tracking | edit_noteReset 3rd Person Camera | Enable / Disable Head Tracking for 3rd Person Camera (Toggle) | Camera | headtrack_camera_enabled | button | — | — | — |
| VOIP, FOIP and Head Tracking | edit_noteHead Tracking On/Off | Enable Head Tracking (Toggle) | Camera | headtrack_enabled | button | — | — | — |
| VOIP, FOIP and Head Tracking | edit_note— | Head Tracking (Hold) | Camera | headtrack_hold | button | — | — | — |
| VOIP, FOIP and Head Tracking | edit_noteReset Head Tracking | Recenter Head Tracking Device (except TrackIR) | Camera | headtrack_recenter_device | button | — | — | — |
| VOIP, FOIP and Head Tracking | edit_noteVR - Visor Toggle On / Off | [Experimental] VR - Visor Toggle On / Off | Camera | hmd_lens_display_toggle | button | * | pimax.subliminal.gg | — |
| VOIP, FOIP and Head Tracking | edit_noteVR - Recenter Device | [Experimental] VR - Recenter Device | Camera | hmd_recenter | button | * | pimax.subliminal.gg | — |
| VOIP, FOIP and Head Tracking | edit_noteVR Toggle Theater Mode | [Experimental] VR - Toggle Theater Mode | Camera | hmd_theater_mode_toggle | button | * | pimax.subliminal.gg | — |
| VOIP, FOIP and Head Tracking | edit_noteVR Toggle On / Off | [Experimental] VR - Toggle On / Off | Camera | hmd_toggle | button | * | pimax.subliminal.gg | — |
